Quote Originally Posted by Selindrile View Post
You can only charm monsters in certain BCs, you can't bring outside buffs into some but can in others, I'm not sure that factors such as this should really be the deciding factor over whether we consider trust "solo" or not, honestly the biggest argument I can think of against calling it solo would be the fact they show up in the party list. But if that were the deciding factor, Adventuring NPCs would count as Solo, but trust wouldn't, so not sure that's a valid argument either.



I agree, and calling trusts is a spell! I'm glad we're on the same page here!
What I meant was, if you try to solo BC/instance, you won't have haste buffs. You can get buffs from outside, but then it's not the same as solo...you need a friend/mule to buff you outside.

The entire argument was about "DPS increase is useless cuz we have haste all the time, even solo", but that's not entirely true if you solo BC/instance. Unless you have a friend/mule to buff you before enter, you can't get haste buffs solo in BC/instances.

I don't really care about the true definition of solo, the point was whether there's a situation that you'd use 1h weapons without haste buff or not.