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  1. #11
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Afania View Post
    I find it funny that you're saying Afania is the main culprit that made the shield WAR kills stuff slower.

    If I play shield WAR and do yorcia delve 6 NM run, I'd finish it slower.

    Even if I made everyone on the server to invite my shield WAR, it doesn't change the fact that a shield WAR kills 6 NM slower.

    No matter how hard I try, I can't change the game mechanic, it_just_kills_slower.

    It doesn't matter if I get invite or not, the game simply punishes me if I want to play WAR with a shield, cuz the formula determining the dmg output is lower if I equip a shield.

    So why it's player's fault that role players got punished?
    I didn't say you personally were the main culprit. I said players like you were. Those who are obsessed with spread sheets and dps and completing content as quickly as possible and think any job that doesn't contribute to that aim sucks and is just a leech and slows the party down.

    Not all of us are care if something takes a couple more minutes to complete. We play MMORPGs to have fun and create an individualized character we enjoy playing. And players can accomplish this goal while still having success in the game. That was my point.

    So again: it's not the game that punishes other players. It's players like you who for some reason expect the rest of us to play the game for the same reasons you do else you refuse to group with us. Which is your right. And to be honest I don't want to group with players with such a mentality anyway. I was just correcting you when you say it's the game that punishes players for not being as " efficient " as possible. Because it's not. The game design is solid and allows for all kinds of different play-styles to succeed.
    (3)
    Last edited by Dale; 10-18-2014 at 05:09 AM.