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  1. #11
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Dale View Post
    But it's not the game that punishes players for playing jobs in certain ways. Players like you do. I hate to be blunt about that, but it's just the truth. And players can simply ignore these types of players and play the game as they want. So yes, they do have free will - and can be successful in the process so long as they don't try anything absurd that goes against the intended game design.

    So it's very possible to complete the content on this game using a variety of different jobs and play-styles. The fact some players can't tolerate a less efficient run and seek to exclude everyone but a select few based on this obsession to clear everything as fast as possible doesn't mean the game itself does. That's a very important distinction.

    I find it funny that you're saying Afania is the main culprit that made the shield WAR kills stuff slower.

    If I play shield WAR and do yorcia delve 6 NM run, I'd finish it slower.

    Even if I made everyone on the server to invite my shield WAR, it doesn't change the fact that a shield WAR kills 6 NM slower.

    No matter how hard I try, I can't change the game mechanic, it_just_kills_slower.

    It doesn't matter if I get invite or not, the game simply punishes anyone for playing WAR with a shield, cuz the formula determining the dmg output is lower if the player equip a shield.

    So why it's player's fault that role players got punished? Obviously it's the game mechanic and the formula that's punishing anyone trying to equip a shield on their WAR.

    So no, free will doesn't exist in this game. My definition of free will means "free to make choices with 0 sacrifice". In FFXI if I want to play a shield WAR, I sacrifice my time, and 5 other pt member's time with slower kill speed.
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    Last edited by Afania; 10-18-2014 at 05:21 AM.