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  1. #11
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Afania View Post
    SE's description is irrelevant to how the job can be played though. They can write anything they want, but if they want warrior to use a shield for real, they'd give WAR Ochain/aegis.

    How player choose to play the job is mostly based on game design, if SE want X job to use an axe effectively, they'd give X job a powerful axe WS and high skill rank. "WAR shouldn't use a shield" isn't my personal choice nor preference, it's because SE made shield ineffective for WAR, they designed the game that way. Me(and the majority of the playerbase) just picked a "playstyle" based on SE's design. I find it funny that you continue to push the responsibility on Afania, for not letting other players wearing a shield on WAR. Maybe you should ask SE to let WAR wear a shield instead.

    So yeah, SE can write something like "We want SMN to be a melee job" all they want, as long as they don't give SMN proper melee gears/JA, it can't be played as a melee job.

    You can argue that "But SE gave WAR ability to equip a shield!" Unfortunately, letting X job wearing something doesn't automatically make it a valid play style.

    I can equip Ark tachi on my BLU, it doesn't automatically change my BLU into a GK DD.
    Just because something isn't the very best doesn't mean it can't work or get the job done. And since SE made the game and designed the actual job, they are in a better position to describe what it's actual intention is. So instead of arguing with me about it, you should be taking it up with SE. They are the ones who said it, not me.

    But in any case, to imply unless you have an ochain or an aegis you aren't suppose to use a shield is pretty extreme. I know a lot of paladins who don't have one of these either. Does that mean paladins suck also if they use one of these lesser shields? You view everything through the very narrow prism of having to be the very best at something else you shouldn't do it. And this is exactly the kind of thinking I feel is destructive to MMORPG game play. Not all jobs are suppose to be very the best at something. Some are designed to be more versatile in nature and there is nothing wrong with that. And certainly doesn't mean they suck or aren't valid play styles as a result.

    And your example of comparing a warrior who uses a sword and shield to a summoner who wants to be a melee job is inaccurate to put it mildly. When you offer such exaggerated comparisons as these it really makes me wonder if you are interested in having a reasonable discussion.
    (1)
    Last edited by Dale; 10-18-2014 at 02:07 AM.