Quote Originally Posted by Dale View Post
Of course it's relevant. You can't accuse someone of wasting your time if you don't even have to play with them. And that was the context of why I said that. So I'm not sugar coating anything. Just dispelling these ridiculous claims that because a warrior chooses to use a shield that somehow wastes another player's time. Which is absurd.

Also, comparing a doctor who doesn't want to save lives to a warrior who uses a sword and shield on a video game is just silly. And there is more to being a warrior than just doing the most damage possible to make Afania happy or they need to go change professions. Here is what ffxiclopedia says about warriors:

Specializing in the arts of battle, Warriors (WAR) are masters of all aspects of melee combat. Warrior is a very versatile melee job that can equip almost all of the types of weapons available in the game, and thus can fill a number of different roles in a party. Warriors have the ability to wear heavy armor and tank, protecting their comrades from enemy attacks. They are also masters of the powerhouse Axe and Great Axe weapons and are among the most powerful damage dealers in the game. Players starting the game as a Warrior receive an Onion Sword.

So there you have it. Cleary if SE meant for warriors never under any circumstance to ever use a sword and shield they would not have given them the combat skills Sword and Shield to begin with. Oh, and here is what they actually say on FFXI's main site about the warrior class just for irony.

Specializing in the arts of battle, warriors act as shields, protecting their comrades from the enemy attacks.


So even the word shield is in the Warrior's official description of the warrior class. I just thought that was funny. But anyway, my point is it's not against the warrior's profession to use a shield. So can we please stop with the craziness. If a warrior wants to use a shield, leave him be. It's not that insane...
SE's description is irrelevant to how the job can be played though. They can write anything they want, but if they want warrior to use a shield for real, they'd give WAR Ochain/aegis.

How player choose to play the job is mostly based on game design, if SE want X job to use an axe effectively, they'd give X job a powerful axe WS and high skill rank. "WAR shouldn't use a shield" isn't my personal choice nor preference, it's because SE made shield ineffective for WAR, they designed the game that way. Me(and the majority of the playerbase) just picked a "playstyle" based on SE's design. I find it funny that you continue to push the responsibility on Afania, for not letting other players wearing a shield on WAR. Maybe you should ask SE to let WAR wear a shield instead.

So yeah, SE can write something like "We want SMN to be a melee job" all they want, as long as they don't give SMN proper melee gears/JA, it can't be played as a melee job.

You can argue that "But SE gave WAR ability to equip a shield!" Unfortunately, letting X job wearing something doesn't automatically make it a valid play style.

I can equip Ark tachi on my BLU, it doesn't automatically change my BLU into a GK DD.