Quote Originally Posted by Dale View Post
I understand your point - but the benefits of having a pet are not only useful when solo. As I explained earlier, those pets make good off-tanks and that can assist a group as well. I've had a losing battlefield saved due to a beastmaster pet.

Besides: why is there this belief that doing more damage makes someone OP anyway. Why? Some players like to stand out and do the more damage than others. So I see no reason why a job like that can't be available. People are exaggerating the importance of doing more damage in my opinion. It's not that big of a deal and I've yet to see a Samurai I would consider over-powered.

Your initial point is well-taken but that's not SE's fault and they can't fix a stubborn and misguided player mentality. The truth is you do not need maximum damage to do the content on this game. So SE has already done their part to combat this problem by virtue of the game's design. Players should instead shun these players who are so picky about who they play with and obsess over minor details on a video game. Because they are the real issue here. It's not that Samurais can do more damage than a Beastmaster.
I agree that player mentality has a lot to do with it.
I disagree that SE is faultless in the way the jobs are designed. There have been reports on this forum and others of non-traditional jobs taking on content and they really struggle, now matter how good and well-geared they are.