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  1. #10
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Dale View Post
    I don't think Samurais need a nerf either.

    They are capable of extremely high burst damage - no doubt about it. But due precisely to the enmity cap you mention I think that helps keep them in check and from becoming over-powered.
    Dale, if you don't do endgame or only do endgame on DD PLD, can you please don't make comment about this issue? Sorry I know I sound offensive, but I'm just stating a fact.....the fact that you talk about enmity cap and SAM in the same topic shows that you were focusing on the wrong side of the argument and it's not fixing the job balance issue at all.

    The fact is, SAM is just THAT ahead of other DD, AND the SC mechanics is preventing other players to play other DD job even if there's a pt spot open.

    Quote Originally Posted by Byrth View Post
    People don't shout for SAMs because they're a dime a dozen. The second best weapon for the job drops from an event that takes 20 minutes with a bad group.
    The 2nd best weapon for the job takes 20 min to get isn't even the issue, most job's 2nd best weapon are just as easy, or almost just as easy.

    SAM using the 2nd best weapon still beats other mythic DD is the issue.


    Quote Originally Posted by Dale View Post
    But the situation you describe seems more like an example of a well-organized strategy using high burst damage coupled with well-timed stuns. It doesn't seem like the abuse of a over-powered job to me.

    The enmity cap is still a factor because that's why you have to bring stuns in the first place. So the Samurai doesn't die from auto attacks in the aftermath of a nasty TP move. So I don't see any problem with this.
    None of the event in this game needs stun to clear with a SAM, enmity cap isn't the reason. Stuns makes thing faster, that's why ppl bring stuns..

    Again, this issue has nothing to do with enmity cap, stuns nor zerging. It's just simple math and experience showing that SAM is that far ahead of other DDs.
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    Last edited by Afania; 11-02-2014 at 04:45 AM.