
Originally Posted by
Zarchery
I knew this was going to happen. You can never say "this is challenging" without someone saying "lol no it's easy". That's been how the game has been forever.
1) New endgame activity is introduced. It is thought to be challenging.
2) Organized and skilled linkshells figure out how to clear it, develop a strategy, and clear it regularly.
3) The endgame activity is declared "not challenging" and usually people start to prefix "lol" to it.
I very distinctly remember this happening with Vrtra, Jailer of Love, and Dynamis Lord back in the old days.
Challenging doesn't mean "it's very difficult for people to do this". Challenging means "you can't take a random assemblage of strangers from /yell and mow it down effortlessly". I gave up on Delve when more pickup groups failed than succeeded. People scoff at how easy Tojil is, but every Tojil I've done seems to fall apart the second he gets off a single AOE attack.
See, you said that these things are not challenging because you have an easy time with linkshell associates and friends. I don't think you realize what a big condition that is. Non-challenging to me means that you can just take any group of people in moderately good starter gear and any combination of jobs and just do stuff without breaking a sweat. Like last week when I killed jailers in Al'Taieu for the Records of Eminence objectives (the higher tier ones including Jailer of Love and Absolute Virtue). I took 7 people, told them to come as whatever they wanted, didn't care about gear, and we still mowed stuff down effortlessly.