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  1. #61
    Player PlumbGame's Avatar
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    Mar 2012
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    Character
    Dravidian
    World
    Sylph
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    DRG Lv 99
    Obviously no one wants it, hence the more likes towards the OP than the people saying no one wants it (this is mostly brought up because if you were to base the wants of the community based off the forums, you people against the idea would be wrong that no one wants it).

    On another note, the server comments are irrelevant towards anything. First, people want a server hosted by SE, not a third party, which has already been brought up a million times. Second, these servers that aren't even suppose to be brought up in the first place, aren't even fully compatible, nor even close, and functionality of everything is garbage, better yet, the size of the playerbase is drastically lower than current FFXI servers which has been brought up a million times. Third, I feel there was some implication that due to things being hosted on a server they can't back up, or transfer data, which is completely false.
    (1)

  2. #62
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    Quote Originally Posted by PlumbGame View Post
    Obviously no one wants it, hence the more likes towards the OP than the people saying no one wants it (this is mostly brought up because if you were to base the wants of the community based off the forums, you people against the idea would be wrong that no one wants it).
    Pretty much this. More people are in favor of the idea than against it, both in this thread and the other one.
    (0)

  3. #63
    Player PlumbGame's Avatar
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    Mar 2012
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    Character
    Dravidian
    World
    Sylph
    Main Class
    DRG Lv 99
    Quote Originally Posted by nekrothing View Post
    Pretty much this. More people are in favor of the idea than against it, both in this thread and the other one.
    Better, the poll that was put up in the other thread has way more numbers, debating spamming that in some different areas, but been lazy XD
    (0)

  4. #64
    Player Draylo's Avatar
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    Mar 2011
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    778
    Quote Originally Posted by Natasha View Post
    Obviously people want it or we wouldnt HAVE private servers for them, or people like me posting here, or any of the people i've talked to that were ashamed of the changes made in abyssea. I don't know why you don't get this (draylo in specific) as you were always a stalwart fan of the game, I don't care if you moved on or not, but you do not have the means to speak for the devs or the entire popluation so why don't you just support the petition or move on from this thread? If it cannot be accomplished due to resources the devs will surely say so if they decided to comment. If nobody wants it then surely this post will die out anyway. You stating these things means nothing.

    As for the comments about private servers, they suck and are you know, private (this is a generalization about them, I haven't played one for ffxi but Im fully aware of the problems with them). The best way to get the experience is to have an OFFICIAL server, where bugs would be limited and server stability would be good with higher security and more public visibility. There are already a good bit of people who were playing on private servers but 1. they were spread out 2. not everyone who would want this knows about private servers and if they do they dont always want to mess with that kind of stuff. Its really not a fair comparison, if SE launched a classic server it would easily be 4x larger than the population of the largest private server at minimum.
    I still am a big fan of it, I still enjoy this game and I'm not "ashamed" of how it ended up after abyssea. The changes were 100% necessary. Some of the things you people are asking for are baffling, removing things that make exp easier, why? There are things in place RIGHT NOW, that are exactly like the old days (Grinding CP for job points in specific camps) and nobody does them because they are bored of them. It just isn't something that is sustainable. You are asking SE to devote resources to creating these servers when there is a perfectly good game still there that they can expand upon. These servers would require maintenance, GM force, updates, funding etc. It just is very pointless and I didn't enjoy those days anyways more than I do now. I liked the party/exping aspect but I hated the HNM scene, it was ridiculous and annoying. There are private servers out right now that replicate this experience to some degree, they are even free, yet I see their population barely goes above 100 people? What makes you think people want this? Only a small handful of you are asking for these changes in seriousness, the rest moved on and only say it for nostalgia.

    A lot of the problems have already been brought up in this thread. The game is aging, back then it had a booming population because it was one of the only MMO's out there with the FF brand and style of game. Now, there are many of them and one that directly competes with it (FFXIV) and has better graphics. New age gamers won't look twice at this game due to its age and the graphics, you won't get the same population. So you are pretty much betting on all the "old timers" to come back simply because its the same game they played way back when. That will work for the first month or so until they get bored and quit. Long wait times for everything, lock outs all over the place (even for missions.) Now the game is much more relaxed, and it still has that hardcore aspect. There is still things you group up for all the time. It's a lot more accessible and jobs can participate in content w/o too much penalty like in the old days.
    (1)
    Last edited by Draylo; 09-15-2014 at 04:45 PM.

  5. #65
    Player PlumbGame's Avatar
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    Mar 2012
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    233
    Character
    Dravidian
    World
    Sylph
    Main Class
    DRG Lv 99
    Quote Originally Posted by Draylo View Post
    I still am a big fan of it, I still enjoy this game and I'm not "ashamed" of how it ended up after abyssea. The changes were 100% necessary. Some of the things you people are asking for are baffling, removing things that make exp easier, why? There are things in place RIGHT NOW, that are exactly like the old days (Grinding CP for job points in specific camps) and nobody does them because they are bored of them. It just isn't something that is sustainable. You are asking SE to devote resources to creating these servers when there is a perfectly good game still there that they can expand upon. These servers would require maintenance, GM force, updates, funding etc. It just is very pointless and I didn't enjoy those days anyways more than I do now. I liked the party/exping aspect but I hated the HNM scene, it was ridiculous and annoying. There are private servers out right now that replicate this experience to some degree, they are even free, yet I see their population barely goes above 100 people? What makes you think people want this? Only a small handful of you are asking for these changes in seriousness, the rest moved on and only say it for nostalgia.

    A lot of the problems have already been brought up in this thread. The game is aging, back then it had a booming population because it was one of the only MMO's out there with the FF brand and style of game. Now, there are many of them and one that directly competes with it (FFXIV) and has better graphics. New age gamers won't look twice at this game due to its age and the graphics, you won't get the same population. So you are pretty much betting on all the "old timers" to come back simply because its the same game they played way back when. That will work for the first month or so until they get bored and quit. Long wait times for everything, lock outs all over the place (even for missions.) Now the game is much more relaxed, and it still has that hardcore aspect. There is still things you group up for all the time. It's a lot more accessible and jobs can participate in content w/o too much penalty like in the old days.
    It's not "removal of certain aspects", it's what comes with a server likes this. The way the game worked back then, a lot of changes to the game would greatly break how the game was, and why people would want to experience that era again. I feel some of you aren't getting it. We don't want a server with all these weird different things, we want a recreation of how the game was back then. Better yet, some of you almost feel that the implementation of this would mean the normal servers would change, for example, I feel you think that if a server like this existed, it would somehow nerf your exp on the normal servers. Also, like I've already mentioned earlier, besides making the game compatible with current operating systems, if previous updates did exist, all it requires is basically the flip of a switch. Also, like already mentioned before, GM works was (at least use to) be volunteer, making that point completely irrelevant. In general, this doesn't sound like a server for you though, which again, absolutely doesn't have to involve you at all. The resources could be an issue, but even more irrelevant because if servers like this brought back more players than currently play, it would be more beneficial for SE to do this financially. I'm not making any claims it will, I'm merely creating situations where I feel you don't really have any idea on the possibility of their resources. Again, there has been several instances presented where something like this did bring back "old timers" and succeeded for many other companies. Will it work here? Who knows.

    I think I'm going to just copy and paste what I say into a notepad. Feeling too much like a broken record.
    (0)

  6. #66
    Player Draylo's Avatar
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    The game still works the same... EXP is quicker and you can still choose to team up if you want (not many do because they prefer the ease.) End game is STILL THE SAME, you get gear from all different content and you can team up with people to get it. The main difference? Most of the gear is attainable w/o long lock out periods or terrible RNG. I know what you feel, I felt the same way at the start of Abyssea, change bothers a lot of people. After the game started to change I began to see how it was necessary.
    (1)

  7. #67
    Player PlumbGame's Avatar
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    Mar 2012
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    Character
    Dravidian
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    Sylph
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    DRG Lv 99
    Quote Originally Posted by Draylo View Post
    The game still works the same... EXP is quicker and you can still choose to team up if you want (not many do because they prefer the ease.) End game is STILL THE SAME, you get gear from all different content and you can team up with people to get it. The main difference? Most of the gear is attainable w/o long lock out periods or terrible RNG. I know what you feel, I felt the same way at the start of Abyssea, change bothers a lot of people. After the game started to change I began to see how it was necessary.
    This is relevant to people asking for a "classic server" how? These exact changes you point out are reasons people left the game..... lol
    (0)

  8. #68
    Player Draylo's Avatar
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    You have no idea what you are asking for, that is how its relevant. What exactly do you want back from the old days? You can't say "da general feelz" because it makes no sense from a business standpoint for SE. Do you WANT huge EXP requirements to gain a level, do you want massive exp loss when dying, do you want long lock out periods and terrible RNG? What do you want that was so precious?
    (2)

  9. #69
    Player PlumbGame's Avatar
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    Mar 2012
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    Character
    Dravidian
    World
    Sylph
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    DRG Lv 99
    Quote Originally Posted by Draylo View Post
    You have no idea what you are asking for, that is how its relevant. What exactly do you want back from the old days? You can't say "da general feelz" because it makes no sense from a business standpoint for SE. Do you WANT huge EXP requirements to gain a level, do you want massive exp loss when dying, do you want long lock out periods and terrible RNG? What do you want that was so precious?
    Oh you do have an idea? Please enlighten me then so I can better understand your superior knowledge so that I may change my point of view.

    Obviously yes I want that, or I wouldn't be asking.
    (2)

  10. #70
    Player Draylo's Avatar
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    Mar 2011
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    Okay, so now the next question is, WHY do you want that? What is so rewarding about massive lock out periods, terrible RNG, massive exp loss, massive exp required to gain a level? What is appealing about that, you have to sell this to people for this classic server, because you can't just rely on the old school crowd to populate it.
    (2)

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