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  1. #1
    Player Malithar's Avatar
    Join Date
    Apr 2014
    Posts
    447
    Character
    Malothar
    World
    Bahamut
    Main Class
    GEO Lv 99
    Super tanking won't work in Incursion. On aggro, mobs become aggressive to a random person in the zone. Near as I can tell, it's not just aggroed either, they have hate on the mob and any actions they take will further generate hate, hence why you had issues pulling mobs off of members. You'll need some form of AoE pull or everyone sticking together to pull the mobs in for a Sleepga/Lullaby to keep them together.

    I kind of like the system (always thought the fact super tanking worked was beyond retarded) but it kind of kills your ability to go in with a larger group and split up to do more NMs. One stray trash mob gets missed and goes running off after a random ally member on the other side of the map, queue massive train. Though I haven't seen/checked if you need to be within exp range for coffers or KIs, so that may not even work anyways.
    (0)
    7/10/14

  2. #2
    Player Aeron's Avatar
    Join Date
    Oct 2011
    Posts
    137
    Character
    Lanselot
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Malithar View Post
    Super tanking won't work in Incursion. On aggro, mobs become aggressive to a random person in the zone. Near as I can tell, it's not just aggroed either, they have hate on the mob and any actions they take will further generate hate, hence why you had issues pulling mobs off of members. You'll need some form of AoE pull or everyone sticking together to pull the mobs in for a Sleepga/Lullaby to keep them together.
    I kind of like the system (always thought the fact super tanking worked was beyond retarded) but it kind of kills your ability to go in with a larger group and split up to do more NMs. One stray trash mob gets missed and goes running off after a random ally member on the other side of the map, queue massive train. Though I haven't seen/checked if you need to be within exp range for coffers or KIs, so that may not even work anyways.
    This is what my group ended up doing in subsequent runs and it works very well. I haven't tried /rdm for like AoE pulls with diaga so I can't say if that would work or not. Kill speed is pretty important so bringing a pld really isn't the best set up anyway.
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  3. #3
    Player Bamph's Avatar
    Join Date
    Apr 2013
    Posts
    127
    Quote Originally Posted by Aeron View Post
    This is what my group ended up doing in subsequent runs and it works very well. I haven't tried /rdm for like AoE pulls with diaga so I can't say if that would work or not. Kill speed is pretty important so bringing a pld really isn't the best set up anyway.
    The only problem with that is if you diaga pull, then you will not be able to sleep them right away :S. If they randomly attack, it wouldn't really matter (probably) if the whm subbed sch and AoE-paralyze pulled. (or you could sub whm and banishga )
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