Results -9 to 0 of 14

Dev. Posts

Threaded View

  1. #12
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    And your point...?

    The only "tactic" in the game that will reduce your enmity is either just standing around to and that only reduces your VE or dieing while being number 1 on the hate list (well warping works too but that's unrealistic). The party doesn't do that.

    But if they made MB enmity free or made the AM enmity update they did actually usable those would be a great ways to make it so we had a real tactic to at least no generate hate or very minimal hate though neither would actually reduce it.... though MBing taking away from hate would be a great idea and would require the party to do things like put skillchains together and not ws again until the mages MB.

    And as already touched on the only abilities that will reduce enmity of the nuker themselves or that another person can do to reduce the nukers that aren't sps are Enmity douse and Collaborator/Accomplice well unless you want to go mage/drg for high jump... so I guess if party means thf then sure. And even that will require the thf to run away from the mob to go steal the mages because of the stupidly small range of those abilities and since he has capped hate it might follow him at least for a time kinda defeating the point....


    In the end though this is just a huge symptom of the underlying problem... and that our system for calculating dmg enmity is in need of major repair.
    (3)
    Last edited by dasva; 09-07-2014 at 05:54 AM.