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  1. #1
    Community Rep Grekumah's Avatar
    Join Date
    Jul 2014
    Posts
    349
    As we would have to add graphics for every spell including spells that pets use, this is something that would be difficult to address.

    In regards to the enmity generated from magic bursts, we do not have any plans to adjust this directly. We’d like players to use tactics and abilities that reduce their enmity such as Enmity Douse.
    (3)
    Colby "Grekumah" Casaccia - Community Team

  2. #2
    Player Raging_Oracle's Avatar
    Join Date
    Jan 2014
    Posts
    32
    Character
    Warmage
    World
    Odin
    Main Class
    RUN Lv 99
    Quote Originally Posted by Grekumah View Post
    As we would have to add graphics for every spell including spells that pets use, this is something that would be difficult to address.

    In regards to the enmity generated from magic bursts, we do not have any plans to adjust this directly. We’d like players to use tactics and abilities that reduce their enmity such as Enmity Douse.
    Thank For The Reply,

    Why cant there just be a general Magic Burst animation for all. Maybe just "MAGIC BURST <Player Name> <Damage>" over the monster in nice big font. They did it with the !! over the head of monsters that change phase, I would be ok with an animation of the same size and font over the monster (maybe the color changes based on the element, but I could probably live without that if I had too- but would be nice). Doesn't have to be as graphic as the dark skill chain animation. Mage should get some love on this, frontline jobs get special reward when they skill chain- we should get something more than a standard chat message for doing something that isn't standard.
    (8)

  3. #3
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Grekumah View Post
    As we would have to add graphics for every spell including spells that pets use, this is something that would be difficult to address.

    In regards to the enmity generated from magic bursts, we do not have any plans to adjust this directly. We’d like players to use tactics and abilities that reduce their enmity such as Enmity Douse.
    That's good in theory however there is only 1 job that does magic bursts that has enmity reducing abilities...
    (7)

  4. #4
    Player Lithera's Avatar
    Join Date
    Mar 2011
    Posts
    733
    Character
    Lithera
    World
    Shiva
    Main Class
    BST Lv 1
    Quote Originally Posted by dasva View Post
    That's good in theory however there is only 1 job that does magic bursts that has enmity reducing abilities...
    Because there are no other jobs that can reduce another player's enmity or increase theirs to off set the enmity gained from a MB.
    (0)

  5. #5
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Lithera View Post
    Because there are no other jobs that can reduce another player's enmity or increase theirs to off set the enmity gained from a MB.
    Only 1 that can reduce others without using SP and everyone can increases their own very easily all the way to the cap which makes it kinda pointless and why I focused on where he was saying to lower enmity

    Should also mention that even Douse isn't even with a 10 min timer (assuming the fight actually goes that long) if you are casting a lot unless you mostly do AM/AM II... but AM/AM2 still have really high cast/recast times and extremely poor dmg/mp cost ratios
    (3)
    Last edited by dasva; 09-07-2014 at 05:11 AM.