Actually the RDM was there for stuns/nukes only that run, we were testing out Stun recast timers and resist rates before it actually became a thing, so he wasn't there for healing at all. The run was a full 1-5+Boss.
Part of your criticism highlights why people don't use DNC, because it's a hybrid job that isn't specifically a healer, or a debuffer. It's probably not meant to be the best at any of those or even DD, but it does enhance or partner up the effect of the jobs that are. For example, you list superior debuff jobs, but neglect to point out that DNC's debuffs are unresistable, long duration, AND stackable with all the effects detailed. Now, if the only way to "fix" DNC is to make it have one strict primary role, then I don't see any way to do it without crippling its DD ability further, otherwise risking it becoming overpowered. Something would have to give for it to be a top choice in any of the primary roles. Still, I should point out, the less I have to heal, if at all, the stronger DNC becomes as a DD.
Also, I've solo tanked Cailimh on DNC/RUN. No need for PLD or RUN main if your character is geared specifically for it. With Fan Dance, Flash, strong single+area heals and fast attacks with decent dps, it can hold hate just fine. If anything, I forget Animated Flourish even exists and can resort to that if necessary. No, it wasn't easy, but DNC is a lot of work by design.
I've seen the video, and hear similar stories since the WS/skillchain update, but this goes to one of my earlier comments. After a certain point, this becomes less about DNC specifically and more about the question: why even bother with any jobs but the ones clearing content that fast? Which quickly evolves to: why even play the game? All I can add at this point is I'm not theorycrafting here; this all comes from actual experience (to the point people actually prefer me coming DNC to events when I have a very strong relic DRK).

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