
Originally Posted by
Afania
Nah, if you think ppl would invite JSE or Tsurumaru SAM when 50% of playerbase owns koga, you're either delusional or don't know MMO mentality.
JSE and Tsuru isn't "on par" of koga, it's inferior to koga. There's a hierarchy in 119 weapons and currently Koga is top, followed by Tsuru.
When PUG make a pt, they tend to invite DD with top weapon, regardless the gap being 1% or 5%.
Whenever I /shout for 1 119 SAM for delve, I often get 5 /tell within 1 min. If I don't know any of the SAM in /tell, I'd have to pick one out of 5 to join the pt.
Since I don't know any of them, nor how well they play, the only difference that would affect the choice is.....the weapon.
When a pt lead got 3 Tsuru SAM /tell and 2 JSE SAM /tell, the JSE SAM is automatically out, because Tsuru is better.
If the lead got 2 Koga SAM /tell and 3 Tsuru SAM /tell, all the Tsuru SAM would be filtered out as well, because Koga is better.
Atm Tsuru SAM can still get a spot because it's unlikely that you can get a Koga SAM in /tell. If you get 10 Koga SAM /tell after every shout, you seriously think Tsuru SAM can get a chance? Only if the Tsuru SAM get better skill/connection than Koga.
Ok, so you have friends that'd build 10 more Mythics if they can and wouldn't quit the game after it's done, then it doesn't matter if they can only build 1 or 10, they'd keep playing anyways.
So what's the point to adjust the requirement so they can build 10 mythics? They still gonna keep playing even with 1 mythic.
For the entire thread, all the argument supporting easier mythics are based on "I want", instead of what makes a better game.
"I want easier mythic so I can build one before I quit and play with it!"
"I want easier mythic so I can build 10 mythics! Gonna collect them all!"
"I want easier mythic because we'd have happier world if everyone can get a mythic!"
IMO, everyone owning 10 mythics doesn't make the game better, it only satisfy some player's short term instant gratification, and force the player without mythic to build one to be on par, even if they don't want to.
tl;dr:
Mythic should be obtainable by minority, maybe 5% or 10% of the playerbase. So it wouldn't be a requirement to play the job.
Majority of players should only be able to obtain 1~2 mythics, but not 20 mythics. So when you finish a mythic, it actually meant something.
That is what mythic should be, a long term goal that feels like an accomplishment when it's done. If you only enjoy collecting 20 weapons in a very short time, just go collect delve2/JSE weapons.