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  1. #1
    Player Afania's Avatar
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    Quote Originally Posted by FrankReynolds View Post
    You basically just broke the whole game down into complete meaninglessness as far as actually playing goes.
    Not really, the whole point of MMO is to create a virtual world, and most ppl tend to seek accomplishment in a world, fact.

    The only accomplishment you can have in this virtual world is getting items and parse higher....what other accomplishment you can have in FFXI? Nothing.

    Thus it's only logical to have fun via getting accomplishment in FFXI. Technically, I find trying different pt setup and strategy to beat a content is fun as well, but with all that cookie cutter setup and strategy being used everywhere(and if you don't use cookie cutter setup the entire server would /blist you), it's hard to have fun from that aspect.
    (1)

  2. #2
    Player FrankReynolds's Avatar
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    Quote Originally Posted by Afania View Post
    Not really, the whole point of MMO is to create a virtual world, and most ppl tend to seek accomplishment in a world, fact.
    Accomplishment doesn't necessarily mean gear. Go to youtube and see literally thousands of videos of people soloing monsters that they don't need drops from, just to see if they can pull it off. A lot of times the gear is a means to an end, not the goal.

    In your case the goal seems to be being the cool kid with the mythic, so it would hurt your feelings if all the other kids had one.

    For me the goal is to do better at everything I do. I don't really care if everyone has one as long as I can perform better at my job.

    Quote Originally Posted by Afania View Post
    The only accomplishment you can have in this virtual world is getting items and parse higher....what other accomplishment you can have in FFXI? Nothing.
    I soloed some AAs. I felt pretty accomplished. I mean I don't have a special item to prove it to everyone who checks me in Port Jeuno, but then I don't really feel like I need plaque that says "Winner" to prove I'm good. It was a waste of merit points in respect to material rewards. I could have gotten far more items by just going with a group. But, Just winning is all the achievement I needed. They didn't need to give me an exclusive item that no one else could have to convince me to do it. I did it because it was fun and challenging. Go take a poke around youtube. A lot of people do that sort of thing for fun. You should try garnering some recognition through clever game play instead of trophies. It feels a lot better to be recognized for how you play than to be recognized for how much exclusive crap you hoard.
    (3)

  3. #3
    Player Afania's Avatar
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    Quote Originally Posted by FrankReynolds View Post
    Accomplishment doesn't necessarily mean gear. Go to youtube and see literally thousands of videos of people soloing monsters that they don't need drops from, just to see if they can pull it off. A lot of times the gear is a means to an end, not the goal.

    In your case the goal seems to be being the cool kid with the mythic, so it would hurt your feelings if all the other kids had one.

    For me the goal is to do better at everything I do. I don't really care if everyone has one as long as I can perform better at my job.

    Again you're twisting my motivation and play the "you just wanna be special" card again, and put your irrelevant subjective POV toward me in an argument. I guess that's the only skill you're better at AFAIK, if that is even a skill lol.

    Also your logic is contradicting yourself.

    In FFXI you can't "do better at something" than others because battle system is so simplistic, most of your performance are completely based on gear sets, macro/tools and luck. If A SAM uses same gear set as B SAM, and same tools or both use default macro, the gap between their output is usually less than 3%~5%. Your performance is limited by in game mechanics and values on gears mostly.

    This is a MMORPG without action element, this isn't a skill based game. Idk how you can "perform better than everyone else" if you're wearing the same gear as them, unless you can hack into the game system and change your character stat, lol.

    As far as the definition of gear goes, IMO it's the reward of your goal. Of course you're free to set a goal like soloing the monster, but that doesn't change my POV about fun/accomplishment and such. It only shows that you're trying to apply your subjective opinion on everyone else and downplay other's opinion if they're different.


    Quote Originally Posted by FrankReynolds View Post
    I soloed some AAs. I felt pretty accomplished. I mean I don't have a special item to prove it to everyone who checks me in Port Jeuno, but then I don't really feel like I need plaque that says "Winner" to prove I'm good.
    I'm gonna play the "you just wanna be special" card like you as well

    You feel accomplished because majority of the player doesn't/can't do it, that's why you feel accomplished.

    If a MNK can solo AA wearing lv 60 gears by ONLY engage TP WS, you probably won't feel as accomplished anymore

    And what makes your char different from his? Gears.....and maybe the job you choose.

    So your sense of "accomplishment" is completely based on.......gears, and being the cool kid in town

    No matter how I see it, I don't see how your POV of fun is better than mine, it's fundamentally the same thing.
    (2)
    Last edited by Afania; 09-13-2014 at 07:15 PM.

  4. #4
    Player FrankReynolds's Avatar
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    Quote Originally Posted by Afania View Post
    Again you're twisting my motivation and play the "you just wanna be special" card again, and put your irrelevant subjective POV toward me in an argument. I guess that's the only skill you're better at AFAIK, if that is even a skill lol.

    Also your logic is contradicting yourself.

    In FFXI you can't "do better at something" than others because battle system is so simplistic, most of your performance are completely based on gear sets, macro/tools and luck. If A SAM uses same gear set as B SAM, and same tools or both use default macro, the gap between their output is usually less than 3%~5%. Your performance is limited by in game mechanics and values on gears mostly.

    This is a MMORPG without action element, this isn't a skill based game. Idk how you can "perform better than everyone else" if you're wearing the same gear as them, unless you can hack into the game system and change your character stat, lol.

    As far as the definition of gear goes, IMO it's the reward of your goal. Of course you're free to set a goal like soloing the monster, but that doesn't change my POV about fun/accomplishment and such. It only shows that you're trying to apply your subjective opinion on everyone else and downplay other's opinion if they're different.
    And yet, I'll bet if someone said that you were only good because of your mythic, you would be happy to tell them that it's actually all skill and how great you were even before you had a mythic.


    Quote Originally Posted by Afania View Post
    I'm gonna play the "you just wanna be special" card like you as well

    You feel accomplished because majority of the player doesn't/can't do it, that's why you feel accomplished.

    If a MNK can solo AA wearing lv 60 gears by ONLY engage TP WS, you probably won't feel as accomplished anymore
    Of course not. Then it wouldn't be difficult. You re confusing difficult with something that just takes a long time. There is a difference. Learn it.

    TBH it didn't really occur to me that other people may or may not be able to do it. If I actually cared about that aspect, I'd be demanding that they add special items for people who solo it.

    Quote Originally Posted by Afania View Post
    And what makes your char different from his? Gears.....and maybe the job you choose.

    So your sense of "accomplishment" is completely based on.......gears, and being the cool kid in town
    My character is different because I play it. People play differently and with varying degrees of skill. I know you want to pretend that the game is just so easy and everyone is equally skilled, but the internet is littered with stories of RME players being out parsed, out cured, out enfeebled etc. by players with NQ gear. You are just plain wrong. There are thousands of people out there who don't know nearly as much as you or I about how to play the game. I have beaten stuff with two song bards and thieves and then lost to the same content with 4 song bards and samurais.

    I'm willing to bet that there are things that even you don't know about how the game works and I'm also willing to bet that you have screwed up and used the wrong WS, Spell or ability from time to time.

    You are not perfect and neither am I or anyone else. Having gear does not mean you have beat the game. Stop pretending that gear is the only determining factor in win or lose. Gear makes things easier if you know how to use it. It doesn't automatically make you good.

    Quote Originally Posted by Afania View Post
    No matter how I see it, I don't see how your POV of fun is better than mine, it's fundamentally the same thing.
    My point of view benefits a larger number of people.
    (4)
    Last edited by FrankReynolds; 09-14-2014 at 01:54 PM.

  5. #5
    Player Afania's Avatar
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    Quote Originally Posted by FrankReynolds View Post
    And yet, I'll bet if someone said that you were only good because of your mythic, you would be happy to tell them that it's actually all skill and how great you were even before you had a mythic.
    No cuz I know it isn't real "skill" that make me good at a job, but the gear....not just mythic(it's only one gear out of many), but mostly because the quality and amount of gears I have.

    Quote Originally Posted by FrankReynolds View Post
    Of course not. Then it wouldn't be difficult. You re confusing difficult with something that just takes a long time. There is a difference. Learn it.

    TBH it didn't really occur to me that other people may or may not be able to do it. If I actually cared about that aspect, I'd be demanding that they add special items for people who solo it.
    Your definition of difficulty doesn't matter in this argument.

    I can say "TBH it didn't really occur to me that other ppl may or may not have mythic, I just want finish a long term goal" when you twist my motivation into something else as well.

    It doesn't matter how you really think, the point is that you did something not everyone can/would, and you feel accomplished. I made a decision to grind something not everyone would choose to do, and I feel accomplished as well.

    This is fundamentally the same thing, if you can twist my motivation into "wanna be a cool kid in town", so I can do that too.


    Quote Originally Posted by FrankReynolds View Post
    My character is different because I play it. People play differently and with varying degrees of skill. I know you want to pretend that the game is just so easy and everyone is equally skilled, but the internet is littered with stories of RME players being out parsed, out cured, out enfeebled etc. by players with NQ gear. You are just plain wrong. There are thousands of people out there who don't know nearly as much as you or I about how to play the game. I have beaten stuff with two song bards and thieves and then lost to the same content with 4 song bards and samurais.

    I'm willing to bet that there are things that even you don't know about how the game works and I'm also willing to bet that you have screwed up and used the wrong WS, Spell or ability from time to time.

    You are not perfect and neither am I or anyone else. Having gear does not mean you have beat the game. Stop pretending that gear is the only determining factor in win or lose. Gear makes things easier if you know how to use it. It doesn't automatically make you good.
    What you're saying isn't "skill", what you're saying is experience and pt organization. Experience helps makes better decision but it's not equal to skill, pt organization helps bringing the team together If I give my character to someone else and tell them which button to click in X situation, they can perform nearly the same. FFXI simply doesn't require skill, at least not as much as games like SF4.

    A lot of relic owners parse lower than others mostly* because of wrong gear sets in wrong situation, which is still about gears. A lot of NQ players claiming "I parse higher than RME owners" either running in very good gear sets in other slot or use tools for faster macro speed. You can try to outparse a ilv119 RME owner using proper gear sets in lv 75 gear, it's gonna be very hard unless that RME owner is downright terrible at clicking WS macro.

    I also have to point out, many players sometimes outparse RME owners due to luck or having more experience in said content(so they know how to build better gear sets for that specific content), then they act as if they just play that much better than another RME owner after winning parse one or two times, then they brag on the internet over and over about that. That doesn't necessary make skill a bigger factor affecting the performance in this game.

    Gear sets, macro click speed/tools, experience and luck is the only factor affecting your performance in this game, there's a limit on how much you can improve.
    (1)
    Last edited by Afania; 09-14-2014 at 11:15 PM.

  6. #6
    Player FrankReynolds's Avatar
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    Quote Originally Posted by Elexia View Post
    As for the rarity argument:

    Rarity keeps people playing - handing out everything and making everything beyond easy drives people way a lot quicker because it's like getting a job starting as a janitor then becoming the CEO in 2 hours and then being fired an hour later only for the process to cycle with the next janitor that joins the company.

    There's nothing..to truly work for when you're handed it. This is why Yoshida over on the XIV side admitted to designing that game with the knowledge of people will quit for up to 2 months after wearing out the content in a new patch because of how accessible it is and how easy it is to gear out with no rare items to obtain. You want some items to be rare in an MMO, it's not your single player game where rare items make no sense other than a forced grind.

    I'm sure that nobody wants to read this entire thread at this point so I'll fill you in. No one asked for mythics to be handed out. We were talking about things like double ichor campaign days or removing the three person requirement from einherjar.

    For some reason this afania person is okay with people spamming the events on multiple mules, but thinks the game would somehow be ruined if you could get the weapons even one day faster through double ichor campaigns and the like. I've been having some fun with it.


    Quote Originally Posted by Afania View Post
    No cuz I know it isn't real "skill" that make me good at a job, but the gear....not just mythic(it's only one gear out of many), but mostly because the quality and amount of gears I have.
    Look, I'm sure you aren't a bad player. In fact, I'm sure that you are quite good. But what you just said... I just...

    Quote Originally Posted by Afania View Post
    Your definition of difficulty doesn't matter in this argument.
    Okay... so is now the time when we just start posting gifs?

    Quote Originally Posted by Afania View Post
    I can say "TBH it didn't really occur to me that other ppl may or may not have mythic, I just want finish a long term goal" when you twist my motivation into something else as well.
    You could say that. You could say a lot of things that just plain aren't true. But you've already claimed to know how many people are making / own mythics and explained your motivation for making one in this thread so we would all know you were lying. You might as well say you ride a unicorn to your construction job on mars every day.


    Quote Originally Posted by Afania View Post
    It doesn't matter how you really think, the point is that you did something not everyone can/would, and you feel accomplished. I made a decision to grind something not everyone would choose to do, and I feel accomplished as well.

    This is fundamentally the same thing, if you can twist my motivation into "wanna be a cool kid in town", so I can do that too.
    Mine took 30 minutes and I didn't get a mythic for it, but yeah. Basically the exact same thing.

    So they should make mythics drop in AA fights? Is that what you're saying? /s


    Quote Originally Posted by Afania View Post
    What you're saying isn't "skill", what you're saying is experience and pt organization. Experience helps makes better decision but it's not equal to skill, pt organization helps bringing the team together If I give my character to someone else and tell them which button to click in X situation, they can perform nearly the same. FFXI simply doesn't require skill, at least not as much as games like SF4.
    skill noun
    : the ability to do something that comes from training, experience, or practice

    Quote Originally Posted by Afania View Post
    A lot of relic owners parse lower than others mostly* because of wrong gear sets in wrong situation, which is still about gears. A lot of NQ players claiming "I parse higher than RME owners" either running in very good gear sets in other slot or use tools for faster macro speed. You can try to outparse a ilv119 RME owner using proper gear sets in lv 75 gear, it's gonna be very hard unless that RME owner is downright terrible at clicking WS macro.
    One might say that you need..... wait for it...... skill?

    Quote Originally Posted by Afania View Post
    I also have to point out, many players sometimes outparse RME owners due to luck or having more experience in said content(so they know how to build better gear sets for that specific content), then they act as if they just play that much better than another RME owner after winning parse one or two times, then they brag on the internet over and over about that. That doesn't necessary make skill a bigger factor affecting the performance in this game.
    See the above definition of skill.

    Quote Originally Posted by Afania View Post
    Gear sets, macro click speed/tools, experience and luck is the only factor affecting your performance in this game, there's a limit on how much you can improve.
    See the above definition of skill.
    (1)
    Last edited by FrankReynolds; 09-15-2014 at 12:01 AM.

  7. #7
    Player Afania's Avatar
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    Quote Originally Posted by FrankReynolds View Post
    Look, I'm sure you aren't a bad player. In fact, I'm sure that you are quite good. But what you just said... I just...
    Well.....being good or bad at a job is subjective, so I don't actually give opinion about whether I'm good or bad at my job.

    It is fact that there are many ppl told me "You're good at X job" (and vice versa......sometimes!) in my life. However, most of the time gear is the deciding factor, that's what I was saying. If I fail at doing something, it's mostly because I lack appropriate gear sets, if I parse high in an event, it's also mostly because of the gears.

    I mean, there's a limit of how much dmg you can do with bad gear....and there's just nothing you can do about it. So how can gears not be the major factor affecting your performance?

    Quote Originally Posted by FrankReynolds View Post
    Mine took 30 minutes and I didn't get a mythic for it, but yeah. Basically the exact same thing.

    So they should make mythics drop in AA fights? Is that what you're saying? /s

    That's not what I was saying at all.....



    Quote Originally Posted by FrankReynolds View Post
    skill noun
    : the ability to do something that comes from training, experience, or practice



    One might say that you need..... wait for it...... skill?



    See the above definition of skill.



    See the above definition of skill.
    So by your logic, I can go read a forum, ask how to gear X job, and perform properly based on other ppl's experience and tell you "I'm a skilled player!"? Not convinced.

    In FFXI you can basically just copy and paste gear sets from other ppl and do exactly the same thing.

    Quote Originally Posted by Lithera View Post
    Yet there are people who only have one set for their job and do better time after time vs a person with the best gear and multiple sets. Gear=skill has never been 100% true. Better gear just means you should be able to survive longer.

    After many years playing FFXI, I have encountered many NQ player outparse RME owners, but I've never encounter "1 gear set" player play better than someone with multiple sets, unless they get lucky or something.

    Personally, I'm not sure how can that even happen unless the "best gear and multiple sets" player can't even click macro properly....but seriously? - -
    (1)
    Last edited by Afania; 09-15-2014 at 01:47 AM.