Quote Originally Posted by FrankReynolds View Post
I wasn't saying that they should or shouldn't be easier. I was merely pointing out that if they were easier, then more people would do them. Which goes against the argument of "They shouldn't waste time on campaigns for them because nobody does them anyways". I was under the impression that the point of these campaigns was to get people doing things they normally don't do anymore.

I was also pointing out that she strangely said making a mythic is exactly how an MMO should be.... and that making a mythic sucks. In other words an MMO should suck.

MMO is all about grinding, which MMO that isn't pay2win doesn't require grind? If you think grinding is bad, then you may as well don't play MMO.

The point of Mythic(or long term goal) is to keep hardcore players busy so they wouldn't quit fast. By making them faster to obtain they'd just quit faster. It doesn't matter if more none hardcore ended up building one, it'd still lose it's purpose to keep the hardcore busy.

If SE seriously care about the majority, the best way is to make more content or create more interesting job/game mechanics, which benefits everyone. Ditching the content that everyone can enjoy while killing the long term goal for hardcore is just silly.