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  1. #11
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by detlef View Post
    I'd be inclined to agree with you if Legato Dagger were better than it is. If the ilvl 109 option only adds 5% duration, it's hard to imagine the devs introducing another higher ilvl weapon that competes with Mythic for song duration.
    You're probably right on that particular weapon. Some of the other weapons though.... I don't know.

    Quote Originally Posted by detlef View Post
    I did say that Mythics are "guaranteed gratification that aren't going to be outclassed permanently." I've already acknowledged that there will be times in the future where some Mythics may be temporarily shelved in favor of newer weapons. But the duration of that time is entirely up to the player. We don't know how hard the upgrade process will be but people push through it.
    But you're assuming they will be updated to be the best eventually and not just updated to be "On par" with the best. There's really no guarantee that some new gear item or weapon won't create a situation where mythics aren't as good, ie. ionis zones, or when wearing some specific new armor or against new monsters or only useful when a certain trait is needed like -emnity and generally not as good the rest of the time. SE actually said something to that effect a while back when they were planning 119 upgrades.

    Quote Originally Posted by detlef View Post
    I don't think you really addressed my points with these responses. Anyone can make a Mythic. It's not fun for everybody, and the process may only be appreciated by old school grinders. But it's entirely possible for anybody to do if they really want it. I just don't think people really sit down and map out the necessary effort. If they did, they would see that yes, it may be a long process but if you've played the game for 8 years, what's another half year?
    I was more or less joking about the cooking thing, but like I said. Just because you can do something doesn't mean you will want to or that you should. It literally doesn't matter how "easy" it is. It matters if it's worth doing. Whether it's worth doing is in the mind of the person doing it. A lot of people don't like doing it. Putting the pinnacle items in your game in something that people don't like to do is just bad. Even if people don't need that item. Even if it's "Easy". it's still bad business to put it there.

    Quote Originally Posted by detlef View Post
    Also, like you said, you don't need them to beat any content in the game. So if they are completely unneeded to win but also possible for anybody to make then what's wrong with things the way they are?
    Because if I'm gonna pay for a game, I want The guy with the best wits and the best skill to get things faster. I don't want the guy with the most time and the highest tolerance for tedium to get things that skill and wit cannot reasonably obtain. The game of "Who can wait in line the longest" doesn't sound fun. I mean I'm not saying there isn't a video game market for the unemployed OCD crowd who just needs something / anything to do. I just think it's incredibly small, unreliable market. SE can cater to that crowd if they want, But I'll definitely be opposed to that sort of stuff every time.


    And to reiterate, I'm not saying that stuff should be obtainable in a day. I'm just saying that the amount it takes is too much. I mean lets be honest. The part we're talking about is the part that basically requires you to spend all your time shouting for people to do it. That's not even really playing the game. Even if you just love wiping the whole zone in einherjar in 5 minutes once a day or clicking lamps in Nyzul a million times, nobody likes just standing around shouting.
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    Last edited by FrankReynolds; 09-02-2014 at 03:48 PM.