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  1. #11
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Afania View Post
    Some video game design fundamental 101 for you:

    I never say anything about I or other players are playing this game for the content but not the reward, I only said I(or most of the MMO players) do the content for items, that's how video game design works, not sure why'd you turn it into "wanting to feeling special".
    Because if you were doing it just for the reward, you would do delve. If you were doing it for the content you would do... basically anything that seemed fun. You are doing it for exclusivity. You want the item to remain exclusive. Challenging enough that you can do it, but not so much that the average joe can do it. You want to have something just for you and not for everyone else. Your motives are selfish and have nothing to do with the longevity of the game or keeping old players or any of the other justifications you've attempted.

    Quote Originally Posted by Afania View Post
    Game design is always about setting a goal then put obstacles for the players to overcome to accomplish that goal. A game needs BOTH the content/obstacle AND goals to be a game. Whether the game is FFXI or Angry Birds. A game with no goal but just the content isn't a game.
    ...But we're not arguing about taking away the reward. We're arguing about accessibility. No one has suggested removing mythics from the game in this thread.

    Quote Originally Posted by Afania View Post
    So I'm not sure why are you asking me to do the content without goals. If the game designer wants the player to do the content, it needs reward/goals, that's how the games work. This has nothing to do with myself being "noble" or not. I'm just doing the same thing as every other video game player would do.....which is to play a game for the reward/goal. An item/reward is just there for the ppl to do it.
    If you were just doing it for the reward, you wouldn't care if I worked harder than you to get it or not. You have other thinly veiled motives for your arguments.

    Quote Originally Posted by Afania View Post
    You can keep playing the irrelevant "you just want items to be exclusive" card over and over again, without grasping the most fundamental video game player mentality. Even if I go do the content for no reward cuz I'm out of my mind, 99% of players wouldn't do the content without reward.
    A reward that isn't worth the effort is almost exactly the same as no reward at all. Doing 5% more damage is great and all, but working for months and months to do 5% more damage in a fight that you are almost certain to win without it is a waste of time for most people. It's like buying a ferrari to go to the grocery store. There are far better ways to spend your time.

    Quote Originally Posted by Afania View Post
    To summarize for you since you fail to understand repeatly:

    1) A game needs reward/goal if you want ppl to play.....nobody would do ein/assault if they can't get mythic from it. Nobody would pay a monthly sub if they log on and find no goal to aim for. Game design fundamental 101.
    Game design fundamental 101: If the game sucks, nobody cares about the reward. If your flawed view of this rule were even remotely true, then final fantasy would have a billion customers throwing money at the devs to make the mythic quests even harder.

    Quote Originally Posted by Afania View Post
    2) Current content goal isn't' long enough to keep most players around for more than 3 months without JP grind/RME grind/afterglow.
    Given the fact that there are less than ten thousand mythics and more than 100,000 players, you are completely wrong.

    Quote Originally Posted by Afania View Post
    3) Faster mythic= everyone run out of goals faster.
    Current mythics = people just don't do them and quit even sooner.

    Quote Originally Posted by Afania View Post
    4) Everyone run out of goals faster = population decline faster.
    No one wants to do the content because it isn't worth the trouble and or they don't have time = population declines faster

    Quote Originally Posted by Afania View Post
    Now if you still want to play the same "you want exclusive items!" repeatly, I won't bother to reply. By your logic anyone playing a video game wants to be special.....if you play Tetris you want to be special cuz you're aiming for high score!
    Horrible example. I'm not even going to explain why.

    Quote Originally Posted by Afania View Post
    This is incorrect, there are no decision making involved if reward/goal doesn't exist.
    When a reward is obviously unobtainable, most people don't even try.

    Same thing happens here. People who only have a couple hours a day to play could surely build a mythic eventually, but their entire game time would consist of doing something that sucks and the rest of their gear, quests, friends etc. would be completely ignored. It isn't because they suck, or they don't work hard enough, it's because the quest sucks and they have to choose between that and actually playing the fun part of the game. It's fine if you want to say "well they should sacrifice if they want the best", but there's a point where the sacrifice is not worth it and this is far past that point.

    Quote Originally Posted by Afania View Post
    I didn't ask the Mythic to stay tedious, I only ask mythic to require certain time investment so players don't run out of goals fast. I don't mind they change the mythic requirement into current hard/fun content, as long as it still requires same amount of time to obtain.
    And here you prove my point. You don't want them to add more goals to keep people from getting bored and quitting. You want them to keep this goal unobtainable for the masses. Like I said, there's no reason why they can't keep adding content and still do double ichor campaigns. If you really wanted goals and achievements, you'd be asking for more goals and achievements. Not trying to keep the same old crap.

    Quote Originally Posted by Afania View Post
    There's nothing wrong about wanting to the achievement to be fun or challenging, but there's something wrong about wanting the achievement to come faster.
    The amount of time that these quests require is not "Fast" even at half the length and the amount of solo play that it requires is a huge detriment to the social aspect to the game for anyone doing them.

    Quote Originally Posted by Afania View Post
    Since you continue to play the "you wanna be special" card on me, I'm going to play the "you just want fast achievement" card on you as well.
    So what if I do? I have nothing to prove to you. My boss knows I'm a hard worker and they pay me really well for it as evidence. I don't care at all if the gaming community approves of my work ethics. This is a game. I do this for fun. I don't do it to impress you or anyone else. If I don't thinkk something is fun, I'm not gonna puff out my chest and try to prove to people I can do it. I'll save that for people that pay me.

    Quote Originally Posted by Afania View Post
    Hey, you could have name yourself "Jack" or something.
    Jack was (not surprisingly) already taken. Most common names were.

    Quote Originally Posted by Aeron View Post
    ^^ In response to the above post about how mythics are more trouble then they are worth. I don't know how to tell you how more wrong you could be. Speaking as someone who has a Burtgang ill tell you that the increase in job performance is in terms of lvls of magnitude. There is nothing that even comes close in terms of a wpn for pld.

    You can't have your cake and eat it to on this. You can't say oh well the requirements should be lessened and then say oh well the items aren't really worth it anyway. Really sounds like your just being lazy on the issue.
    Just because something is worth having doesn't mean it has to be worth the effort. I would love to have a 2014 porsche. I even have the money to buy one. It's a dumb investment. I drive like 50 miles a month. That doesn't mean Porsches aren't worth having. They're great. They're just not worth the effort and sacrifice. I could drive a hyundai and spend the money someplace more useful like another rental property.

    Same thing here. It would be great to out parse all the other samurai by 10%. No reason to do it. Shaving 45 seconds off a delve run means nothing. The content doesn't require that weapon or even significantly benefit from it. Burtang is slightly more useful, but again not necessary.

    It's a catch 22. The weapons aren't worth this amount of time if they aren't significantly better than they are right now and / or they make it possible to beat something you can't easily beat without them. If they were that much better, it would be completely unfair to the other 90% of the player base who can't obtain one. There's simply no room in the game for crap like this. It's lazy development and that's it.

    I mean maybe you only play one job, hate very other job and are just out of stuff to do for that job. But then you should be asking for more content. Not trying to keep other people from getting on your level.
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    Last edited by FrankReynolds; 08-31-2014 at 02:43 PM.