As much as I like official responses, i'd rather them not say anything than constantly say "no plans" "no plans" "no plans" "no plans" "no plans" "no plans""no plans" all the time. Other than the combined NA and JP backlash at the terrible "learning chance" job point category getting us a change, there's been few cases where anyone's feed back (JP or otherwise) seems to have produced results.
One thing that's been bugging me in particular is how there's been no update to monstrosity in quite some time. I'd like to see some improvements to belligerency to incentivize participation, and the usual new families and content for monipulators (and where is the MON on MON combat that the NPCs even refer to despite it not being available?)
Last edited by Alhanelem; 09-18-2014 at 04:49 AM.
We all know the devs look at the game differently than we do. The thing is more and more it feels that the dev team doesn't regularly play the game often or at least with their dev goggles off. I mean look at the sorry we can't boost pets because then they would become too OP. The pet job community went wait whaaaat? That's an example of the misunderstanding between the player base and the dev team. So even when they sometimes give us please look er we have no plans to do this response but get a smidge of a bs answer or one that confuses us as players it makes us feel like they are not playing the same game as we are.
Also look at the reasoning we got as why we couldn't get warp scrolls to stack and got a stfu and go away new item. Like we're a small child that their parent hopes are distracted by the car keys dangling in front of their face. Not that the ring is a bad thing, but it just feels like we got it so we would stop asking for warp scrolls to stack. Which it has.
There's more than a little irony in this, while their reasoning was wacky for not letting warp scrolls stack, they effectively gave us more than what we were asking for, which was "Hey, let us not have to talk to the guy who sells warp scrolls EVERY time we warp or manage multiple warp cudgels, it's a pain and inventory is an issue."
But the fact that the warp ring shut us up kinda proves their reason for not stacking warp scrolls was silly >.> nobody was asking for a way to warp out of dangerous situations quickly, nobody cares about that, a warp is essentially the same as a death in XI, for most purposes. Heck, even WITH a warp ring I sometimes run into mobs to die if there are high level ones near me, as it's faster than waiting for the cooldown and fishing it out of my satchel.
Its like the previous poster said - it is obvious that very few if any members of the development team have played the game for the last 5 or 6 years. As if anyone at 99 cares about losing a few exp. Like you, am happy to dive into a pile of monsters to die quickly...
I'm glad they gave us the warp ring - its way better than the scrolls were anyway, stacked or not... but yeah, their reasoning was just absolutely bizarre regardless. And don't get me started on pets. It gives me the rage to see them refuse to uncap them, then just reissue the same ones. Why waste dev time that way? Is it so they can pretend they are improving BST? I seriously don't get it.
http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
asking for a simple Double X campaign is hardly an imposition, they are doing them anyway. letting them know what players are actually interested in actually seems more like a helpful thing to me. For example, my interest is the crafting skill-up rate ones, I think they need to be longer given the need to accumulate materials to take advantage of them properly, especially when you have to farm because there are never the right mats on the AH for your level synth-and it may be cost-prohibitive even if they were. I don't think it needs an answer unless it will be a flat denial and then I'd like an explanation why it is denied. After all, at the rate XP accumulates do we REALLY need a steady diet of double XP campaigns? Wouldn't a diet of skill-up campaigns be much more useful to the vast majority of players? If most of us think so, SE should probably be made aware of that.
But requests for things like increasing the damage, accuracy and defense of jug pets to be in line with what they were pre-ilevel days, that deserves an explanation as a beast can only function in end-game content with jug pets, and with the reduced stats we are not just ineffective but an actual liability, coupled with being the only pet job that has to pay to participate that's a huge concern. And as most of those issues are universal to ALL pet jobs that's over 1/6 of available jobs stuck in that boat. SE made the job system on the assumption that any job can function so you could play the way you like; getting no answer from them and the even less useful "level something else" from the players goes beyond being ignored into the realm of the deliberate insult. Answers are warranted when you are to all intents and purposes deleting 4/22 of the available jobs from endgame. The answer they've given of using job points is wholly unsatisfactory as we will be spending ours just to play catch-up to where jobs with no JP spent are currently, they will be spending to improve their performance above their base capabilities. I can't see it as rudeness or an imposition for pet job players en masse to be asking for a bit of a dialog there. We need to make plans if we are to scrap our pet jobs and still play, or to decide if next month's subscription fees are worth spending if we are that tied to the job we like.
and the pet job issue is just an example of the kinds of questions we are asking that deserve real answers. Look how long it's taken red mages begging to finally be given relevance again, and even that is really only if your primary DD will be rangers or corsairs. How often were red mages getting any reply, once every 4 months on average, only to be told there were no plans? In what way, shape, form or fashion is that to be considered acceptable when you created a forum to have a dialog with players? no, OP's question and the major support he's gotten from players agreeing with him is completely justified. Now, I'll agree that given the tone of some posters (and the asinine requests of others) there are times when SE should not just ignore the poster and their question but give serious consideration to adding a dunce cap to their avatar but that still leaves about 75% of posts as worthy of a reply to the thread-granted, if there are 6 threads all saying the same thing I don't believe they need to reply in all 6-but at least 1 would be very nice.
Asking dev to implement some short term instant gratification in this game is fine.
Asking dev to implement some short term instant gratification then started a forum thread demanding a proper reply including "why" and "when" is asking too much.
.....Hello SE! I'd like an ergon weapon deliver to my inbox so I can be super happy for next 1 month, if you guys are not planning on it please explain why it breaks the game and what's your next plan to keep me happy, thanks!
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