I didn't say that was the ONLY issue, only that was one issue. There are also other considerations, such as game design and balance, engine limitations, and other issues that need to be considered.
Because the customer ain't always right. What the customer wants might not be in the best interest of the game. If they don't want to do something, there's likely a good reason for it. We don't have all of the information, but Square-Enix does.Sometimes they act like obstinate, arrogant old geezers. So, what? Customers are going to complain. They're professionals. They can deal with it. They should be able to see flaws in their own vision and be adaptable to meet the desires of the ones paying their bills. I totally understand that sometimes you just can't do something, but to say you won't simply because you don't want to? That doesn't fly in my line of work. Not sure why it's acceptable in theirs.
I didn't say that we should accept blindly what they say. What I said was that we should control our own reactions, and we should try to look at things from Square-Enix's point of view. THAT'S being mature. If they say no to something, we should be trying to do a better job of understanding why. Although SE could do a better job of communicating with us, that doesn't excuse our own behavior.Blind acceptance isn't synonymous with maturity.
You missed my point. My point is that people will complain no matter what Square-Enix does.It's not about winning or losing. Much like the within the game itself, this is supposed to be a cooperative enterprise. It's not us vs. them. We're all supposed to be on the same side of making FFXI a better game.
That's no excuse for our behavior, and that's no excuse for acting like spoiled brats. We can and should do better.That's just how life is. Like I said, they're professionals. They should be fully prepared for it, and capable of using that criticism to better themselves and the user experience.


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