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  1. #51
    Player Afania's Avatar
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    Afania
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    Bahamut
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    Quote Originally Posted by Balloon View Post
    A discrepancy of 15% from a number I admitted I made up is a HUGE overstatement? I never said there was any maths involved. It was fairly clear I made that number up.

    That's a pretty big difference.

    If you add the Mythic AM3 from KKK, I'm pretty sure the gap is over 15%.

    Also the point isn't about 15% discrepancy, the point is ppl tend to make up facts and numbers to support their own argument that X job needs a buff, if someone else disagree then he/she is "trolling".
    (1)
    Last edited by Afania; 08-14-2014 at 02:41 AM.

  2. #52
    Player Rubicant82's Avatar
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    Character
    Rubican
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    Carbuncle
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    BLM Lv 99
    It all makes sense to me now!
    The reason Afania is so adamant about keeping things one way is that (s)he sells Delve clears, and any moderate change would impede his/her gil income.
    (4)

  3. #53
    Player Afania's Avatar
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    Afania
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    Bahamut
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    BRD Lv 1
    Quote Originally Posted by Rubicant82 View Post
    It all makes sense to me now!
    The reason Afania is so adamant about keeping things one way is that (s)he sells Delve clears, and any moderate change would impede his/her gil income.
    Ah, I didn't sell delve clear as much, and I wasn't against the change for personal gain. I love the fact that you repeatly personal attack me just because I disagree with your opinion about game direction. I'm not sure HOW making every DD equal would decrease my personal gain when I don't even play DD jobs.
    (1)

  4. #54
    Player Olor's Avatar
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    Quote Originally Posted by Balloon View Post
    That's still a pretty big difference.
    Yeah, exactly. I'm sorry but how is a PUP parsing 65% of a SAM (by ignoring their pet!) acceptable in any way? What supposed awesome benefit does PUP have that can make up that HUGE of a damage difference? And again, no job should have to get a mythic to compete on the same terms as someone on another job that has a way easier to obtain weapon, let alone to STILL be left in the dust. Frankly - Afania - you make my point for me.

    There should be no more than 10 per cent parsing difference between any similarly geared DD. 10 per cent is more than enough to make up for any supposed "utility" other jobs have over straight DDs. And yes, that includes "light DDs." 10 per cent is still pretty substantial - but it's at least surmountable. When a job can only perform a role at 60-65% - it's just a burden to the group.

    This nonsense where 2 or 3 jobs are real DDs and everyone else is either support or that clown who wants to come on a subpar job needs to end.
    (6)
    Last edited by Olor; 08-14-2014 at 02:47 AM.
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  5. #55
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    Quote Originally Posted by Afania View Post
    If you add the Mythic AM3 from KKK, I'm pretty sure the gap is over 15%.

    Also the point isn't about 15% discrepancy, the point is ppl tend to make up facts and numbers to support their own argument that X job needs a buff, if someone else disagree then he/she is "trolling".
    I didn't say you were trolling. I made that number up. Then I admitted I made that number up. It was a guess, and it was a fairly close one.

    I very very much doubt that AM3 closes the gap to that short when compared to a koga sam. Just getting and maintaining 300% tp alone is harder for puppetmaster.
    Then you have the difference in Acc from B h2h, the removal of several tiers of Martial Arts.

    I'm also fairly sure that's not the reason Rubicant, people will pay regardless.
    (4)

  6. #56
    Player Afania's Avatar
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    Afania
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    Bahamut
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    Quote Originally Posted by Olor View Post
    Yeah, exactly. I'm sorry but how is a PUP parsing 65% of a SAM (by ignoring their pet!) acceptable in any way? What supposed awesome benefit does PUP have that can make up that HUGE of a damage difference? And again, no job should have to get a mythic to compete on the same terms as someone on another job that has a way easier to obtain weapon. Frankly - Afania - you make my point for me.

    There should be no more than 10 per cent parsing difference between any similarly geared DD. 10 per cent is more than enough to make up for any supposed "utility" other jobs have over straight DDs. And yes, that includes "light DDs."

    This nonsense where 2 or 3 jobs are real DDs and everyone else is either support or that clown who wants to come on a subpar job needs to end.
    I didn't say PUP doesn't need a buff if you read my previous post, I said it's in a worse situation than THF. I think SE should create more content to let PUP shine with 65% of dmg of SAM, instead of raising PUP's dmg to 90% of SAM.

    What's the point to use PUP(which has 90% dmg of SAM) over SAM? PUP is only a viable alternative if it's 100% dmg of SAM. Further more, it's lacking variety if every job is just another DD.

    IMO pet job needs an entire different advantage that real DD does not have. But making pet jobs into DD is just turning FFXI into FFXIV. Obviously I'm against dev turning FFXI into FFXIV. If I want to play FFXIV I'd do that year ago.

    And stop doing personal attack or even pull out irrelevant argument such as delve merc just because I don't want another FFXIV.
    (1)
    Last edited by Afania; 08-14-2014 at 02:51 AM.

  7. #57
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    Quote Originally Posted by Afania View Post
    I didn't say PUP doesn't need a buff if you read my previous post, I said it's in a worse situation than THF. I think SE should create more content to let PUP shine with 65% of dmg of SAM, instead of raising PUP's dmg to 90% of SAM.

    What's the point to use PUP(which has 90% dmg of SAM) over SAM? PUP is only a viable alternative if it's 100% dmg of SAM. Further more, it's lacking variety if every job is just another DD.

    IMO pet job needs an entire different advantage that real DD does not have. But making pet jobs into DD is just turning FFXI into FFXIV.
    In the entire life cycle of this game I have never seen anything to suggest that there'll be anything but the need for Mages and DDs. How does it turn it into FFXIV? Because several jobs can Deal damage? That's entirely the point. They deal damage in uniquely different ways. I don't understand your point. You want jobs to be .. what? So mechanically diverse but useless.

    90% of a sam would let me do all the content, on a job I want to play on. Isn't that the point? Let's create content not everyone can do because the dev team is made up of a 1000 people. There's a finite amount of people playing and a finite amount of time they can put into content creation. Balancing the job eases it for everyone.

    Ad Hominem is stupid. Argue the points, not attack others. If anything it makes your argument look weaker. There's plenty to actually discuss.
    (5)

  8. #58
    Player Rubicant82's Avatar
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    BLM Lv 99
    Quote Originally Posted by Afania View Post
    Ah, I didn't sell delve clear as much, and I wasn't against the change for personal gain. I love the fact that you repeatly personal attack me just because I disagree with your opinion about game direction. I'm not sure HOW making every DD equal would decrease my personal gain when I don't even play DD jobs.
    That picture was the only remotely personal attack I personally have made.
    You can have your opinion, I just get curious as to why people think the way they do.
    I feel that balancing out the DD, by increasing the those that lack not nerfing others, will lead to a more sustainable game, and happier player base.
    I was just amused at your AH listing to sell delve wins and thus used that as a way to help invalidate your opinions at least from my view point.

    FFXI is about how the player wants to play, not what SE says you should. Which is why it is important that players can still do what they want to do as the job they want to do it on. If someone wants to do delve on BST, PUP, or NIN etc ... there should be a place for them there. Same for all other end game content. There should be a place for every job in every content. As I mentioned all things equal DDs should output equal damage at the end of the battle. Where in ones gear & Skill at the job one plays should make the difference. I don't understand how people are so against people being able to enjoy the game.
    (4)

  9. #59
    Player Afania's Avatar
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    Afania
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    Quote Originally Posted by Balloon View Post
    In the entire life cycle of this game I have never seen anything to suggest that there'll be anything but the need for Mages and DDs. How does it turn it into FFXIV? Because several jobs can Deal damage? That's entirely the point. They deal damage in uniquely different ways. I don't understand your point. You want jobs to be .. what? So mechanically diverse but useless.

    90% of a sam would let me do all the content, on a job I want to play on. Isn't that the point? Let's create content not everyone can do because the dev team is made up of a 1000 people. There's a finite amount of people playing and a finite amount of time they can put into content creation. Balancing the job eases it for everyone.

    Ad Hominem is stupid. Argue the points, not attack others. If anything it makes your argument look weaker. There's plenty to actually discuss.
    I want the job to be mechanically diverse but useful, not mechanically diverse but useless(like now) nor mechanically the same but useful(like what you're suggesting).

    I wasn't defending for current situation, but I don't think your suggestion is the way to go as well.

    I didn't attack anyone FYI, I'm the victim, from someone who clearly misunderstand my point to begin with.
    (0)

  10. #60
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    Quote Originally Posted by Afania View Post
    I want the job to be mechanically diverse but useful, not mechanically diverse but useless(like now) nor mechanically the same but useful(like what you're suggesting).

    I wasn't defending for current situation, but I don't think your suggestion is the way to go as well.

    I didn't attack anyone FYI, I'm the victim, from someone who clearly misunderstand my point to begin with.
    I wasn't talking to you in that regard, I was talking to the person who attacked you - sorry.

    They wouldn't BE mechanically the same, they'd just act towards the same end. I can't see how you can see Puppetmaster doing damage with a pet and himself being the same as a sam being same as a dancer. They act so differently.

    Content has been the same for years, it's always had the need for dds and never these diverse jobs. The game doesn't justify the use of 'jack of all trait jobs'. Christ, look at RDM pre-update.
    (2)

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