I'll try to further explain it then, though I think most people get it by now.
It wouldn't, it's preventative, the reason for the other job inventories not loading it is to prevent this system itself from further increasing load times.
The point of this proposed system isn't REALLY to give players more inventory, most of this gear is storable, this is to increase the speed at which job changes happen, streamline the Moogle Storage system and make it far more convenient, and it will have the added effect of simulating more inventory, but as said, most of this gear is already storable, it doesn't give us more total inventory across the board, it just lets us "store" things and "retrieve" them more efficiently and convieniently.
AF/+1/AF Reforge/Reforge+1/Weapon
Relic/+1/+2(Augmented Only)/Reforge/Reforge +1/Back&Waist
Empy/+1/+2/Reforge/Reforge+1/Accessories
New JSE Capes, Oboro Weapons
Yes, that's only about 20 slots, there are more JSE than that, which they could add at their leisure, but tbh that's plenty enough to put a large dent in most of my job's requirements, and leaves plenty of room to grow.
This system would not reduce load times, it would increase them, but if implemented in this way, it would only increase them a small amount.
Why would this system make you leave other items in your mog house? This system is meant to supplement your inventory/wardrobe, obviously there are very few JSE rings/necks/earrings etc, I have no idea where you got the idea that this was supposed to handle every peice of equipment you put on.
This is simply a very convenient way of managing the equipment on a daily basis, simulating more space without having to spend hours on end at the porter moogle as many of us do currently.


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