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  1. #21
    Player Afania's Avatar
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    Aug 2011
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    Character
    Afania
    World
    Bahamut
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    BRD Lv 1
    Quote Originally Posted by Demonjustin View Post
    The server would have all of the same inventories as it currently does. This means Normal, Safe, Storage, Locker, Sack, Satchel, Case, and Wardrobe. On top of this it would add 22 additional inventories to hold JSE gear, one for each specific job. The advantage to this is that these inventories wouldn't be loaded up on every change of area, only the one pertaining to the job you're currently on. If you're currently on WAR then your WAR JSE Inventory is loaded, but the RDM, COR, NIN, and so on are all ignored as you're not on that job.
    Sounds like it's more loading time than current system if it's more spaces >.>
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  2. #22
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    Jan 2012
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    Quote Originally Posted by Afania View Post
    Sounds like it's more loading time than current system if it's more spaces >.>
    Is your native language not English? You have really bad reading comprehension skills.
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  3. #23
    Player Afania's Avatar
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    Aug 2011
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    Afania
    World
    Bahamut
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    BRD Lv 1
    Quote Originally Posted by Selindrile View Post
    Is your native language not English? You have really bad reading comprehension skills.
    Ok maybe I should clarify the above question.....I get what he's saying:

    Your loading time is bad because you have 160 spaces, say I'm on WAR, so it looks like this:

    WARItem WARItem
    WARItem WARItem
    WARItem WARItem
    WARItem WARItem
    ....x80 x80

    All of the above items are WAR items. Without your inventory system, my inv looks like above with RDM JSE storing in MH. With the inv system, my inv still looks like above. I don't think the inv in your MH affects the load time.
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  4. #24
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    Jan 2012
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    Your mog house/locker/storage do increase loading times, they've said that it does, that's the reason they're reluctant to add more spaces even there, it still reloads each time you zone.

    However, items in storage slips/KI storage slips don't cost extra loading time, which is why this system is effectively 22 extra inventories, only 1 of which will cost of us extra loading time.
    (1)

  5. #25
    Player Afania's Avatar
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    Aug 2011
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    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Selindrile View Post
    Your mog house/locker/storage do increase loading times, they've said that it does, that's the reason they're reluctant to add more spaces even there, it still reloads each time you zone.

    However, items in storage slips/KI storage slips don't cost extra loading time, which is why this system is effectively 22 extra inventories, only 1 of which will cost of us extra loading time.

    I started playing since there are only 1 extra storage, as I put furniture in my MH, got WG access, bought token, I got more extra space. I didn't notice a huge load time increase until recent mog wardrobe addition.

    Even if other house/locker/storage increases the load time, it's certainly not as bad as mog wardrobe.

    Technology wise, I'm not sure if making a storage slips system like that is possible. But only SE can answer that question.
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  6. #26
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    Jan 2012
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    AFAIK It's not the number of items loaded in an inventory that increases loading time, regardless of whether it is accessible or not, only that there is an extra inventory itself matters.

    And I cannot imagine that a system like this isn't possible even with our engine, considering KI storage and Moogle Storage exists, the only question is, would it be too much work to implement for them to consider doing.
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  7. #27
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    Jan 2012
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    Shameless bump.
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