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  1. #11
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    It ain't right either though
    (1)

  2. #12
    Player Ulth's Avatar
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    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Seems we have fell off topic somehow. The goal of this wasn't to discuss whether or not weaponskills merits need their cap raised. Camate already mentioned that they had no plans of increasing the cap for weaponskill merits.

    The devs seem adamant on keeping merits as a form a specialization. I think that was also their plan for job points as you can only earn them for the job you are currently playing as. However a full alliance is 18 people, and there are 22 jobs to choose from. There does not need to be so much specialization between types of the same job.
    (2)

  3. #13
    Player Afania's Avatar
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    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Karbuncle View Post
    It ain't right either though
    I already argued about the merit point system and defend for forcing players to make a decision, so I don't feel like repeating here

    But I like a system forcing the player to make decision about their character. Since most merit WS are very situational and not a requirement, "I can't play the job because I don't have WS" is no longer a legit argument.
    (0)

  4. #14
    Player Ulth's Avatar
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    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    I don't think the caps should be completely removed either. I just think they should be higher. Maybe Karbuncle is right and 15 would be more suited than 20, so that jobs like dancer still have to make some choices in what not to merit. I also liked Aeron's suggestion of making the max ranks upgradable to 10. Both could happen even; raise the max upgrades to 10, then make three abilities be able to be maxed out with a cap of 30. While they are at it the misc could be changed to a max of 10 with a 20 cap too.
    (0)

  5. #15
    Player Xerius's Avatar
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    Apr 2011
    Location
    San d'Oria
    Posts
    190
    Character
    Zerius
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Afania View Post
    I already argued about the merit point system and defend for forcing players to make a decision, so I don't feel like repeating here
    The problem is that there usually very little decision to make. There's usually 2 things that outclass everything else and when there's more you just go 5/5 in one and split the other 5 between the useful ones. There needs to be some serious updates to the underdog meritables long before anyone needed to make a serious choice.
    (0)

  6. #16
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Afania View Post
    I already argued about the merit point system and defend for forcing players to make a decision, so I don't feel like repeating here

    But I like a system forcing the player to make decision about their character. Since most merit WS are very situational and not a requirement, "I can't play the job because I don't have WS" is no longer a legit argument.
    And i've personally argued why its a dumb idea to begin with, but thats the problem with a topic thats been beaten to death huh?

    Anyway, like the taruperson done said, Theres not a lot of choices to be had here, you got a handful of WS that are actually worth meriting, and once you know your favorite jobs you've about got your WS merits already placed for you.
    (0)

  7. #17
    Player Afania's Avatar
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    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Karbuncle View Post
    And i've personally argued why its a dumb idea to begin with, but thats the problem with a topic thats been beaten to death huh?

    Anyway, like the taruperson done said, Theres not a lot of choices to be had here, you got a handful of WS that are actually worth meriting, and once you know your favorite jobs you've about got your WS merits already placed for you.

    I don't see what's wrong with that? Merit WS is supposed to be some extra bonus for your fav jobs so your main/fav job is better/more well rounded than someone else's.

    Or else there are no other way to make your main job better than other's since everyone cap gears in 3 weeks.
    (0)

  8. #18
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Afania View Post
    I don't see what's wrong with that? Merit WS is supposed to be some extra bonus for your fav jobs so your main/fav job is better/more well rounded than someone else's.

    Or else there are no other way to make your main job better than other's since everyone cap gears in 3 weeks.
    Not everyone will cap out gear in 3 weeks... thats a bit of a leap in exaggerating >_>

    Edit: Eh, old argument is old... can't explain it right, fug it.
    (0)
    Last edited by Karbuncle; 08-17-2014 at 09:29 AM.

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