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  1. #1
    Player V-1000's Avatar
    Join Date
    Nov 2012
    Location
    Geneva, Illinois
    Posts
    42
    Character
    Svetlana
    World
    Lakshmi
    Main Class
    SCH Lv 99

    SCH, Traits/MAB/Suggestions

    Part I Note: "This Thread is about MAB/job positions in game Balance not wether GEO or RDM needed the boost at the time" some job specific suggestions as well. first post ever on FF11 Forum so people no trolling plz i know my grammar sucks >_> but stick to the point!

    Directed at SE from a player who has been playing for 11 years now. I love SCH and ever since it came out it has been one of my favorite jobs to play with and I dont understand why SCH keeps boosting other jobs magical damage and leaving SCH out of MAB traits/boosts, back in the day when level cap was removed a lot of SCH complaint about RDM getting mab III and SCH was left with only II via sub since we don't even have a natural mab trait to begin with that kinda sucked, Soooo SE fix that by giving us Savants's Loafers +2 with 10% MAB while Klimaform was up which was real nice, but now a days i dont even know anyone that uses those still when there is so much more MAB from other 99+ Feet pieces out there; meaning if we don't wear Savants's Loafers+2 we are losing that 10% boost :/... so we are back to Square 1 by giving SCH tier V elemental spells i assume SE wanted SCH to play the role of second most powerful nuke type job out of RDM and SCH given we have Ebullience (our only source of power boost via ability) they even made some BLM/SCH only gear now useless ofcourse but i was like yeah they are finally making us stand out BLM should be the kind of magical power i get that but i don't think SCH tied? RDM/GEO unsure which packs more of punch atm between those 2 haven't leveled GEO yet. yet they keep on boosting RDM and Even GEO's magical damage/MAB traits Via JP but left SCH out of it yet AGAIN! BLM i don't have a problem with thats their bread and butter but RDM & GEO and not SCH just leaves me asking why???? pretty soon both RDM and GEO tier IV will be as powerful as SCH tier V i don't understand whats SE's reasoning behind this. GEO even gets some extra MAB from Cardinal Chant if position well enough +GEO/indi- Ocumen, to boost these are all MAB bonuses we cant get our selfs Ebullience can only do so much at the cost of mp/fast cast/limited strata.

    RDM: Chainspell JP
    Increases damage by 2 per upgrade
    increases MAB by 1

    GEO: increases MAB by 1

    Even in 119 Relic BLM got +38 MAB while GEO got +23 on their Body & RDM got +15 on boots....SCH 0 left out again.

    A while back on the job manifesto SE said:

    "We wish for scholars to further their education in order to become absolute masters of their art, and the latter stages of their research will produce skills comparable to those of a white or black mage whose spells may take time to cast, but compensate with both the bliss and destruction they beget".

    I've seen that in many threads and SE just keep ignoring people.
    no new spells were added Elemental/power wise just have loooooooooooong casting time for our current spells unless we we macro in some heavy Fast cast gear to keep up with BLM/RDM casting time wise since we don't even get

    Elemental Celerity I (15%) according to wiki let alone V (-30%) according to BGwiki
    Even GEO gets tier I why not SCH?

    RDM has natural Fast Cast we gotta macro in tons of gear or spam stratagems to keep up at the cost of mp or MAB


    part II

    Suggestion to Job itself
    1: Give us some better Job traits have you guys seen our job traits? without a sub.... clear mind and resist silence....we get Occult Ocumen wth? our dagger skill is way too low to even bother with that would've been nice to maybe RDM or a GEO since ive seen them RDM and GEO dding a lot more than i see SCH on the front lines in my opinion that should've been DRK only not just be like oh here lets give it to SCH just to give them something....

    Libra: totally useless...this ability should've been something nice if it gave stats like monster's hp/mp pool, element strength and or weakness weapon damage strength/weakness besides only emnity since it came out i have used this like maybe 12 times...just because i wanted too bot because it was remotely useful.

    Immanence: it would've been nice if you used it then cast a spell and create skill chain reaction depending on spells like idk Immanence + FIRE II = fusion or something like that rather than the mess waste of Stratagem/fail attempts on high tier spells that it is right now. i can just hear OVERPOWERED! lmao.

    Modus Veritas: this one is well... miss miss miss miss, i would've just left the ability 100% acc on regular monsters and no effect on NMs since most can resist to begin with no one will cry because a SCH was able to take down a vt mob with this, it was only taken out because of nms exploit to which i gotta ask why is it not OK for SCH to stack this but its ok to give BLM meteor and allow them to stack it for huge amounts of dmg? ins't it the same thing? why not give SCH 100% acc back make it useful again like it was before and limit only 6 scholar's like blm even if you give us the 15min recast like elemental seal i think that would be worth it and sorta fair. can't cancel something original one job and give it to another and make it ok.


    ty for your time reading this and plz at the very least read and respond SE!!!! I apologize for attitude but its just frustrating to see this happen over and over.
    (1)
    Last edited by V-1000; 08-02-2014 at 01:35 AM.