Quote Originally Posted by Kavik View Post
I'm gonna hi-jack my own thread because I don't want to start another one when this doesn't have enough replies to get buried anyway. Just add the new dev tag.

Job point category additions.

Paladin Shield Bash Effect Increases damage dealt with Shield Bash.
Increase damage dealt by 10.
Cover Duration Increases the effect duration of Cover.
Increase effect duration by 1 second.

spend HOURS farming job points to deal 100 extra damage every 5 minutes.... even as main job pld, not happening. Do 400 instead of 300 IF I change to aegis? or do 130 with ochain. Yeah, less than 1% of plds will do this.

Now, the more potent bit, the Cover thing. JUST NO! The biggest issue i have with this is, cover totally lacks utility, the dev team has been giving us all these boosts to cover. I wonder, do you realize how LITTLE utility this ability as? You have to be standing, IN Front of the PARTY (can't even use on alliance) member, between them and the mob, for it to have any effect at all. Now, all these additions and adjustments could be fixed a couple of ways. Make Cover AoE (NEVER! I can already hear the dev team shout), or make it like Cover in ff14, i use it on the target pt member and all damage is deflected to the pld regardless of positions. This would actually give much utility to the ability. Then i'd use it more than once in 5 years, as I'm sure others would too.
Totally agree with everything you mentioned. First off shield swapping really hampers dps and if the idea is to shield swap to aegis to do more dmg its not a good idea. As far as cover is concerned, it should either be able to be used on anyone in the alliance or everyone in your party at once that is behind you. It would allow for there to be a melee party with 1pld and 4dds, 1whm and just swap out the whm for brd for buffs.