what about going new roll for Rune Fencer's Roll and Geomancer's Roll?
what about going new roll for Rune Fencer's Roll and Geomancer's Roll?
i support this, would be nice to see:
Geomancer's Roll: Increases Magic Damage (the magic base damage like weapons), lvl 67
and
Runeist's Roll: Decreases Severe Damage taken, lvl 70
I for one, will not consider RUN and GEO complete until COR gets job rolls for them and... THEY GET JOBEMOTES!
Don't wish. Don't start.
I would be more interested in a Magic Acc roll from GEO. Magic Damage would be nice but I don't think it would be nearly as useful.
As for RUN roll, I would imagine its either MDT or Parry. MDT could be cool if it breaks the cap and Parry would be cool if it was some stupid high amount. I think this would be more inline with the job as well.
we have a Macc roll already. Warlocks roll. It gives a whopping 15 MACC.
We have a MDB Roll, it gives an actually okay amount of MDB. 25+10(Ring)+8(Job Bonus) MDB.
As much as I want them to be cool effects... I see it being Magic Evasion (Which is more in line with RUN) and .. Magic Damage seems kind of cool for GEO.
Last edited by Balloon; 07-30-2014 at 02:23 AM.
Lady luck, be kind!
As it happens, we are actually in the process of looking into the effects and stats for both of these rolls.
However, there are multiple jobs that are in need of adjustments more than corsair at the moment, so we will be focusing on these jobs first. After we finish adjustments for these other jobs, we will add the new Phantom Rolls. Once I have a more concrete time period to share, I’ll make a follow-up!
Colby "Grekumah" Casaccia - Community Team
Not really related, but would it be possible to map out what Coursers roll does. It's unfeasible for the community to test it, but it's one of ... 3 rolls that there's no information about:
Scholar's Roll - Conserve MP - No idea.
Avenger's Roll - Counter Rate - No idea.
Coursers Roll - Snapshot - No idea.
Rune Fencer - -% Magic DMG.
Geomancer - + % Magic DMG (not MATK.)
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