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  1. #1
    Player Ladynamine's Avatar
    Join Date
    Oct 2011
    Location
    Windurst
    Posts
    219
    Character
    Astronema
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99

    Campaign Battle Adjustment in Fort Karugo-Narugo [S]

    Idk if this should be put here or moved to bugs.... but can we have an adjustment to mobs appearing in campaign battles in Fort Karugo-Narugo [S]. IDK if anyone notices this but the campaign mobs here take way too long to show up. i'm currently sitting here now as i speak on this forum as of the time its posted waiting 18 mins so far on 1 or more mobs to show up after beating its leader.

    Edit: now 25 mins... come on SE do you really wanna do this to us ; ;
    (1)
    Last edited by Ladynamine; 07-15-2014 at 10:58 AM.

  2. #2
    Player Tohihroyu's Avatar
    Join Date
    Mar 2011
    Location
    North Altepa island
    Posts
    256
    Character
    Tohihroyu
    World
    Leviathan
    Main Class
    DRK Lv 99
    They get stuck, unless you go allll the way where they spawn they just stand there doing nothing. Its in a lot of zones. The only way they move is if you go to them and train them to the camp.
    (0)

  3. #3
    Player Raydeus's Avatar
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    Jun 2013
    Location
    MogVault 101
    Posts
    603
    They haven't fixed it yet? Well, it hasn't been that much time since the bug started though.

    Only what, 6 years? <_<;

    But anyway, this pathing bug needs to be reported again.

    ---

    Another bug in Fort K-N that is probably related to this is that many times the battles go on for over 2 hours without stopping or doing any sort of evaluation in all that time.

    My theory is that when one of these campaigns gets stuck it's time frame somehow overlaps with the other fights and prevents the evaluations from happening in between. It's very annoying, specially when you are in a union and you manage to kill 4 NMs only to have the campaign battle never end.

    So you either have to give up any drops or wait until the battle fixes itself.

    Bonus rage points if the server kicks you after all that time and you lose your drops and xp anyway. /hurray /dance /dance
    (0)
    'Don't ever, ever try to lie to the internet. Because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity.'
    - Lord Gaben

  4. #4
    Player Ladynamine's Avatar
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    Oct 2011
    Location
    Windurst
    Posts
    219
    Character
    Astronema
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Raydeus View Post
    Another bug in Fort K-N that is probably related to this is that many times the battles go on for over 2 hours without stopping or doing any sort of evaluation in all that time.
    i went all over the area that day looking for the last mob and couldn't find it at all as well as the other people who were participating in it. this may be the answer.
    (0)
    Last edited by Ladynamine; 07-16-2014 at 11:54 PM.

  5. #5
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Hello,

    Thanks for reporting this!

    The development team would like to look into this, but they are requesting more information.
    If you experience a time where monsters appear to be stuck, please report it in the Bug Report Forum and indicate what objects are stuck or what they are possibly stuck on. Screenshots would definitely help too! We appreciate your cooperation!
    (5)
    Devin "Camate" Casadey - Community Team

  6. #6
    Player Raydeus's Avatar
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    Jun 2013
    Location
    MogVault 101
    Posts
    603
    I'll do a few K-N runs this weekend and get all the info I can. Hopefully they can finally squash this bug once and for all.
    (0)
    'Don't ever, ever try to lie to the internet. Because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity.'
    - Lord Gaben

  7. #7
    Player Ladynamine's Avatar
    Join Date
    Oct 2011
    Location
    Windurst
    Posts
    219
    Character
    Astronema
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Camate View Post
    Hello,

    Thanks for reporting this!

    The development team would like to look into this, but they are requesting more information.
    If you experience a time where monsters appear to be stuck, please report it in the Bug Report Forum and indicate what objects are stuck or what they are possibly stuck on. Screenshots would definitely help too! We appreciate your cooperation!
    I don't know if i can screenshoot something that appears to be stuck like the situation i experienced that night....but i will report something like this in the near future under the bug report forum should i experience a similar situation. Thank you camate ;3
    (0)

  8. #8
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Ladynamine View Post
    I don't know if i can screenshoot something that appears to be stuck like the situation i experienced that night....but i will report something like this in the near future under the bug report forum should i experience a similar situation. Thank you camate ;3
    Try and at least screenshot the name of the attacking force, and their direction?
    (0)

  9. #9
    Player Raydeus's Avatar
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    Jun 2013
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    MogVault 101
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    603
    Quote Originally Posted by Babekeke View Post
    Try and at least screenshot the name of the attacking force, and their direction?
    I didn't have much time to play today, so I'll have to get the data tomorrow. But what I can tell you if I remember correctly (been a while) it's usually the Divine Assassins (Muu Buxu the Elusive) when they are arriving from the East (K-9/L-9).

    Whenever they take too much time and I go get them they will be around J-9 in the tunnel, but when I get closer they magically start moving towards the fort. So I'm not sure if they are actually getting stuck in the terrain or simply wont load until someone visits that particular cell.

    Kinda like the old saying says: If the Yagudo are supposed to approach the Fort from the East, but no one is there to see them, are the Yagudo really there?
    (1)
    'Don't ever, ever try to lie to the internet. Because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity.'
    - Lord Gaben

  10. #10
    Player Babekeke's Avatar
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    Mar 2011
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    Windurst
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    2,273
    Quote Originally Posted by Raydeus View Post
    I didn't have much time to play today, so I'll have to get the data tomorrow. But what I can tell you if I remember correctly (been a while) it's usually the Divine Assassins (Muu Buxu the Elusive) when they are arriving from the East (K-9/L-9).

    Whenever they take too much time and I go get them they will be around J-9 in the tunnel, but when I get closer they magically start moving towards the fort. So I'm not sure if they are actually getting stuck in the terrain or simply wont load until someone visits that particular cell.

    Kinda like the old saying says: If the Yagudo are supposed to approach the Fort from the East, but no one is there to see them, are the Yagudo really there?
    Could check on widescan as soon as you get close (unless that's on another map) and see if they're moving at all before you reach them.
    (0)

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