Results 1 to 10 of 135

Dev. Posts

Hybrid View

  1. #1
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    We brought this matter up with the development team and we were informed that unfortunately it’s not possible to change. As many of you have stated previously (in other threads as well) it is possible to prevent targeting problems through the use of certain macros ( stpc, etc.). We encourage and recommend that you utilize these as a way to avoid targeting issues with frequent blinkers.
    (12)
    Devin "Camate" Casadey - Community Team

  2. #2
    Player Valient's Avatar
    Join Date
    Mar 2011
    Posts
    1
    Character
    Valienta
    World
    Bahamut
    Main Class
    COR Lv 90
    Quote Originally Posted by Camate View Post
    ... certain macros ( stpc, etc.)...
    <stpc> is great start but I would like to see the F# keys work when in that mode then it would be 100% indistinguishable between the 2.
    (2)

  3. #3
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Camate View Post
    We brought this matter up with the development team and we were informed that unfortunately it’s not possible to change. As many of you have stated previously (in other threads as well) it is possible to prevent targeting problems through the use of certain macros ( stpc, etc.). We encourage and recommend that you utilize these as a way to avoid targeting issues with frequent blinkers.
    Did they give details as to why It can't work. Just making a statement like this after me explaining how it could be fixed on the client end seems oblivious to what's really stopping the solution.

    If you can change a belt without blinking because it doesn't affect the character display then the gear swap updates could be filtered on the client end. There where cases also in extremely laggy situations where gear swap updates where completely ignored/filtered without critical side effects to the clients. In fact this could benefit players who aren't effected by the swaps as well because the Updates do consume extra data transfers and CPU to swap.

    To me the lack of a descriptive explanation just sounds like a cop out to avoid a basic engine change because it circumvents the core gear-update. It's just like the excuse that the title menu volume issue couldn't be fixed where simply reducing the music file volume or disabling it completely was a viable solution. As a programmer sometimes the ability to think outside the box can allow amazing features to be implemented without sacrificing stability or function.

    As I stated before having the ability to shut off the gear swapping updates by filtering them is a a viable fix for many issues. If the outside client can turn on a filter to not update visible gear then no blinking should happen. The gear blinking is because aesthetic changes. It has no effect on the status of a third a party other then the targets visible appearance.
    (0)

  4. #4
    Player BorkBorkBork's Avatar
    Join Date
    Apr 2011
    Posts
    69
    Quote Originally Posted by Camate View Post
    We brought this matter up with the development team and we were informed that unfortunately it’s not possible to change. As many of you have stated previously (in other threads as well) it is possible to prevent targeting problems through the use of certain macros ( stpc, etc.). We encourage and recommend that you utilize these as a way to avoid targeting issues with frequent blinkers.
    Even SE is telling bad mages to stop crying and fix their macros. Honestly if people can't figure out how to target a party member that "blinks" you should either
    A: Never play any kind of job again that requires targeting other player.
    B: Quit and go play WoW or something that has a 3rd party tool that will auto target and cure people so you truly never have to do anything.

    All this crying on these forums about not being able to target people can be chalked up to people being lazy or horrible at their job.
    (1)

  5. #5
    Player Sekundes's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Sekundes
    World
    Ragnarok
    Main Class
    BLU Lv 99
    Quote Originally Posted by BorkBorkBork View Post
    Even SE is telling bad mages to stop crying and fix their macros. Honestly if people can't figure out how to target a party member that "blinks" you should either
    A: Never play any kind of job again that requires targeting other player.
    B: Quit and go play WoW or something that has a 3rd party tool that will auto target and cure people so you truly never have to do anything.

    All this crying on these forums about not being able to target people can be chalked up to people being lazy or horrible at their job.
    Yep, we should just suck it up and use a work around for a basic game mechanic flaw. Also, Camate told us to use <stpc> which will not avoid being blinked out. A <stpt> is the one for that. While many of us will do just this and suck it up, it is hard to get friends in to the game when they have to learn tips and tricks that the game never teaches you just to get by. They get frustrated and quit before they ever get to the fun parts of the game. FFXI is an old game with an exceptionally clunky menu system and just clunky in general. Problems need to be fixed to keep this game competitive, not excuses made why it's too hard to do or lie to us saying it is "not possible". I for one would be more than happy to completely forgo an expansion and new content just to get some of the flaws that have been in the game since it's conception fixed or at the least lessened to some extent.
    (0)

  6. #6
    Player BorkBorkBork's Avatar
    Join Date
    Apr 2011
    Posts
    69
    Crying about it is just silly. It's part of the mechanics of the game and it's not hard to work with it. Long story short, it is what it is, it's not hard to work around and be an effective Mage. I've played both sides of the mage/melee fence for a long time and if someone dies A: They got one shotted and it couldn't be helped, B:I was watching TV and wasn't paying enough attention if someone changed gear. If people get frustrated take a few moments to have a little pride in what you do in game and get a little better by learning how to work within the current game mechanics. Learning to get better at a game used to be part of the fun but maybe I don't get kids these days

    I'll say it again if blinking makes you a horrible healer play something different instead of shaking your fist at SE over something silly. Save your fist shaking for something good like Walk of Echoes.
    (0)

  7. #7
    Player Windblade's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    52
    Character
    Windblade
    World
    Odin
    Main Class
    RDM Lv 99
    Quote Originally Posted by Camate View Post
    We brought this matter up with the development team and we were informed that unfortunately it’s not possible to change. As many of you have stated previously (in other threads as well) it is possible to prevent targeting problems through the use of certain macros ( stpc, etc.). We encourage and recommend that you utilize these as a way to avoid targeting issues with frequent blinkers.
    I tried using <stpt> when I was engaged fighting the monster and the annoyance there is that I have to grab my mouse and click the name in the party list, which slows me down considerably. I never touch the mouse for anything when playing FFXI. <stpt> would be great if I could still use F1-F6 to target people in my own party while also fighting the monster, instead of having to use the mouse.
    (0)

  8. #8
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by Windblade View Post
    I tried using <stpt> when I was engaged fighting the monster and the annoyance there is that I have to grab my mouse and click the name in the party list, which slows me down considerably. I never touch the mouse for anything when playing FFXI. <stpt> would be great if I could still use F1-F6 to target people in my own party while also fighting the monster, instead of having to use the mouse.
    I don't use keyboard mouse (hooked up PS2 controller via cheap $5 USB adaptor), but I would think you could use your arrow/Enter keys just like you can with other menus....just a thought.
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.