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  1. #11
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Cream_Soda View Post
    I said <stpt> not <stpc>.

    <stpt> and <stal> work directly from the pt list. You never target the person in the entire process, so blinking has 0 effect on it.

    Maybe you should try it sometime and learn how it works (as well as read the post, as nobody said <stpc> until you came along) and you won't make a fool of yourself when you post.

    Edit:
    When they don't have to target you at all to cure you, what does targeting have to do with it?

    Actually, I've had the cures fail with <stpt> <stal> when I was targeting myself and selecting someone else. When I blinked the target was on me and depoped. I've also had a problem where in congested abby parties where I could use <stpt> and <stal> just fine but the player wasn't spawned so it treated them as too far away even though I was standing right next to them.

    You lack knowledge about how some platforms and systems react. Not everyone has the same advantages/disadvantages. All SE needs to do is create an option >>

    /noswap on

    Bam problem fixed when a character changes gear the system will ignore all visual gear updates.

    using >>

    /noswap off

    Would force an update and re-enable auto updates on gear swaps.

    Currently anytime someone changes gear the *client* forces and update. If that feature could be turned off then it wouldn't be an issue for anyone. Currently if you swap belts an nonn-visble gear you don't see blinking. THe reason you see blinking is because visible gear was swapped and had a forced update. This is all very simple to fix at the client side.
    (1)
    Last edited by Sarick; 04-04-2011 at 03:11 AM. Reason: extra info, typo