We have 2 problems.
#1 The nerds that think 0.001% of extra damage is necessary in every situation what will cause an avarage player to not fullfill it's role.
I say - there are situations where it's fine to get the last out of your equipment but you should have a team that is used to your playstyle otherwise it's just a show off what you'r capabe with the result that you'll hurt your own party.
#2 There are ways of targeting people that are not affected by blinking.
Yes - teach everyone to switch from lazy F1 - F6 to a more reliable way of targeting and at least you'll see an improvement in the overall performace of your party and alliance cause most ways support the ability to support the members of your alliance when it's necessary.
But remember - not eveyone is playing this game since release and not everyone is used to what people call hardcore gamer (I call them otaku/nerds) so it's your responsebility to watch what you'r doing. In case you'r about to die cause the healer isn't able to target you - slow down, give him a break and make an agreement where booth of you can enjoy the game.
As I sayd in an earlier posting - I'm the last who won't support the idea of disableling blinking with the onboard tools that FFXI could have.
But it would still have draw backs and until the day a soulution to blinking is made by the developers - you can still use what's ingame and don't have blame people in case a certain spell isn't hitting it's meant target.

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