Quote Originally Posted by Arcon View Post
It's definitely not perfect, but SE's lazy try at a workaround, which was <stal>, is even worse. There are "perfect" ways to do it, which would be still allowing characters to blink, but not lose the target. We already know you can target objects without models (like before a player model loads or targets that don't have a model like ???s). So we already know the tools are there, it's just a matter of using them. ...
The problem is you'll lose your target when it get's invisible (spell/tools) and that's part of the game and it's ok (for invisible).
And the game itself doesn't distinguish between the spell/tool and/or a gearswap cause it's the same sub (has to reload the charactermodel anyway).