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  1. #91
    Player Arcon's Avatar
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    Mar 2011
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    Arcon
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    Leviathan
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    PLD Lv 99
    Quote Originally Posted by Ihnako View Post
    So all you say is - cause the game has to load the whole character while the player is exzessive gearchanging - it's the games fault that you have to use 3rd party tools (btw. they are forbidden) or have let to die someone cause you'r not willing to use a workaround?

    Sorry to say this again - but it's your playstile that didn't adept to the game. You can't drive on the right side while everyone is forced to use the left side by law. Learn to deal with it but don't blame anyone else but you.
    The purpose of these forums is feedback from the community. Part of that is pointing out mistakes and flaws in the current game design, not how adept we are at adapting to those flaws. Workarounds exists, and people use them, but they don't have to be happy about it.
    (4)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  2. #92
    Player Ihnako's Avatar
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    Apr 2011
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    Ihnako
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    Odin
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    PUP Lv 99
    The forum mods also answered to this issue and you still complain knowingly that to correct this issue would mean that the whole game has to be rewritten what also would mean that at least for the next 12 month nothing new would be implemented cause of a simple game mechanic you start to dislike after 5? 6? 7? 8? 9? years?
    (0)

  3. #93
    Player Arcon's Avatar
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    Arcon
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    Leviathan
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    Quote Originally Posted by Ihnako View Post
    The forum mods also answered to this issue and you still complain knowingly that to correct this issue would mean that the whole game has to be rewritten what also would mean that at least for the next 12 month nothing new would be implemented cause of a simple game mechanic you start to dislike after 5? 6? 7? 8? 9? years?
    They didn't say the game would need to be rewritten, they didn't say anything other than "won't do it right now". And we know for a fact, that the whole game would not have to be rewritten, but that solutions exist which are small and efficient and were developed by people who don't even have access to the game's own source code.

    And we've always disliked this, only before these forums people didn't have any real means to communicate with SE.

    Edit:
    And to answer your question, personally I would love SE if they took a year off to release FFXIv2.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  4. #94
    Player Ihnako's Avatar
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    Ihnako
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    Odin
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    The people who wrote the 3'rd party tool just disabled a function of the game itself.
    That's not the solution - it's just another workaround.
    Blinking wasn't a problem until 3'rd party tools became common.

    So the solution - and I agree with you - would be to implement an option to disable the refresh of your/partymembers/others character models.
    But then again:
    - How could you tell that you/a certain partymember/aso. got (partialy) striped?
    - How could you tell that you/a certain partymember/aso. use the right weapon (since it's part of the charactermodel)?

    In the end - BMN is a halfhearted workaround and not a solution since you can't answer the two questions above without exzessively checking yourself/others or even more exzessively gearswaping.
    (0)

  5. #95
    Player Arcon's Avatar
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    Arcon
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    Quote Originally Posted by Ihnako View Post
    The people who wrote the 3'rd party tool just disabled a function of the game itself.
    That's not the solution - it's just another workaround.
    Blinking wasn't a problem until 3'rd party tools became common.

    So the solution - and I agree with you - would be to implement an option to disable the refresh of your/partymembers/others character models.
    But then again:
    - How could you tell that you/a certain partymember/aso. got (partialy) striped?
    - How could you tell that you/a certain partymember/aso. use the right weapon (since it's part of the charactermodel)?

    In the end - BMN is a halfhearted workaround and not a solution since you can't answer the two questions above without exzessively checking yourself/others or even more exzessively gearswaping.
    It's definitely not perfect, but SE's lazy try at a workaround, which was <stal>, is even worse. There are "perfect" ways to do it, which would be still allowing characters to blink, but not lose the target. We already know you can target objects without models (like before a player model loads or targets that don't have a model like ???s). So we already know the tools are there, it's just a matter of using them. No one wants the blinking to stop, we just want to be able to target people through blinking. That's the real issue, and that is the issue to which the mods haven't even replied yet, which is what frustrates me.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  6. #96
    Player Kristal's Avatar
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    Kristal
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    Bismarck
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    Quote Originally Posted by Ihnako View Post
    But then again:
    - How could you tell that you/a certain partymember/aso. got (partialy) striped?
    - How could you tell that you/a certain partymember/aso. use the right weapon (since it's part of the charactermodel)?
    /blockblink on
    Characters will only reload their model when a weapon is swapped or they are out of sight and not targetted.
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  7. #97
    Player Ihnako's Avatar
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    Ihnako
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    Odin
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    Quote Originally Posted by Arcon View Post
    It's definitely not perfect, but SE's lazy try at a workaround, which was <stal>, is even worse. There are "perfect" ways to do it, which would be still allowing characters to blink, but not lose the target. We already know you can target objects without models (like before a player model loads or targets that don't have a model like ???s). So we already know the tools are there, it's just a matter of using them. ...
    The problem is you'll lose your target when it get's invisible (spell/tools) and that's part of the game and it's ok (for invisible).
    And the game itself doesn't distinguish between the spell/tool and/or a gearswap cause it's the same sub (has to reload the charactermodel anyway).
    (0)

  8. #98
    Player Arcon's Avatar
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    Arcon
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    Quote Originally Posted by Ihnako View Post
    The problem is you'll lose your target when it get's invisible (spell/tools) and that's part of the game and it's ok (for invisible).
    And the game itself doesn't distinguish between the spell/tool and/or a gearswap cause it's the same sub (has to reload the charactermodel anyway).
    You don't lose target on invisible, and it's not the same thing. It still has a model loaded when invisible (which you notice because the cursor isn't on the floor, which it would be if the target model didn't load yet), the model is saved but just set to transparent.
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  9. #99
    Player Ihnako's Avatar
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    Ihnako
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    You loose target in case your target becomes invisible.
    (0)

  10. #100
    Player Kristal's Avatar
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    Kristal
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    Quote Originally Posted by Ihnako View Post
    You loose target in case your target becomes invisible.
    Auto-follow + Invisible = Dead Man Walking!
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

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