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  1. #22
    I agree Bluestar, even with the few seconds manuvers take the combined DPS of a pup/auto is as high as most DD (or would be with a Divinator and the stats PROPERLY scaled for pets to 119), only Sam and maybe Rng being above it-with the exceptions of the whm auto or Harley of course. But the perception of it by other players is as damaging as the "XP penalty from beast pets" was; it took YEARS after the penalty was removed for players to let Beasts do anything involving a party-and frankly I think there are still a few idiots that believe a beast pet costs XP. And you cannot fix player perceptions, willful ignorance is going to happen, especially when reality might cost the warrior or whatever their party slot that they are guaranteed as long as it's a dead certainty your Pup is going to be passed over as it is now. That said, an elemental boost is a welcome addition, mage autos mean a more varied damage output for the party, which can be quite advantageous, especially with SE making boss mobs able to deal with the Zerg everything mechanic most commonly in use in FFXI.
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    Last edited by Glamdring; 11-22-2014 at 09:35 AM.