Title says it all. This game is starting to get really boring when all my LS mates are offline. I can solo me some reives or 109 JSE battles but only for so long. I miss campaigns...
Title says it all. This game is starting to get really boring when all my LS mates are offline. I can solo me some reives or 109 JSE battles but only for so long. I miss campaigns...
I agree with this, since they refuse to do incredibly needed server mergers (every zone is empty) then they need to further with the idea that this game is now a single player mmo and add more content for people to do alone...or with their trusts.
Baffles me why they will not do merges, the game is depressing with so few people around.
I'm on my 2nd month back, I don't know whether I can justify subbing for a 3rd month after this one runs out with the state of the game right now. Only reason I still play is to get one job to 99 (which has a decreasingly weaker pull every day), trying the new pet option in mog garden and to level my Adventuring fellow.
All the plans I had of things to do get quickly buried in tedium (mass running around for missions while being forced to have wiki open), boring, BORING fame boosting, NPC quest items that are based on conquest placement (meaning I may have to wait months to get them lol), incredibly slow NPC reputation which means I can't level her for who knows how long till I can unlock the level cap quest and the biggest thing, which is never being able to do Abyssea. I know many hate it and see it as obsolete but it was something I wanted to do and I can't because getting atmas is impossible now.
Square really need to start a new character and level to 99 to see exactly how bad the new player experience (or fresh returnee) is in this game now, I mean they REALLY need to do this.
Last edited by Pixela; 07-10-2014 at 08:26 PM.
I just came back to FFXI. Last time i played was 2008, but that was just a trial account. Last time i really played seriously was 2004-2006ish. The game is obviously completely different. I can semi-see the game from an absolute new player prospective. If they didn't have a wiki open in another tab or steam browser then they would be lost almost instantly. Back when i first started in 2004 it fit me. I was incurably curious. Talked to every npc. In todays world there is an extremely small amount of the population that would ever give ffxi a try passed the first few hours. I truly believe this can be, in a small way, fixed by just pointing people directly to RoE and Trusts. SE has to suck it up... This is mostly a single player mmo atm, and must build it's new player experience accordingly. Long gone are the days of group lvl'n and learning from other players aroudn you. I mean FFXI and the way it's built almost makes you have to have a wiki open in a another tab anyway, but the focus on where SE points a new player in-game needs to be there.
What FFXI has going for it is the incredibly in-depth story and lore. The systems that bring you so far into the world of Vana'diel that it is hard to get away. A challenge to get what you want... and i want. But what you desire you have to work for. A player with all the time in the world and the driving force to obtain it will receive the rewards it gives. A casual player can still have an immense amount of content but can never compete on the level of the elitists without an insane amount of time devoted. I enjoy that separation.
Now this is coming from a player that hasn't hit the highest levels yet but for a new player the isolation of FFXI is something only an extremely few mmo'ers will enjoy. I can't comment on solo content at max level but for a newer player leveling up... The world is barren. Solo content is all there is. I remember the days fighting for hares outside Sandy, partying for hours and hours in groups, fighting viciously for the first hit on NMs after sitting there for hours. FFXI is a hardcore game in it's own right. It's always appealed to a certain type of player. You make it easier (more solo able) then FFXI (in a way) loses much of what made it FFXI.. for me at least.
Altho... I can, without doubt, say i'm all for more party/alliance content but without the player base to support it... what good is it?
Anyway, i may be just venting a bit because the mmo i knew and loved has changed so much... but i needed to get it off my chest :P. Sry to go a bit off topic but... lol
Last edited by Jybwee; 07-12-2014 at 08:54 AM.
there is enough solo content out there. what we need is more party content.
JUST FOR YOU:
Solo content worth doing:
- Records of Eminence sparks, AMAN: rewards vary from REMschapter to gear to various other stuff
- Dynamis: rewards: gil, or a Relic Weapon/Shield/instrument
- Salvage: rewards: gil or Alexandrite for doing a mythic
- SCNM 10 or 20, solo on normal or easy, tough on duo with trusts: rewards gil drops, Chapters (if needed)
- Hardmission battles AA Very Easy or Easy: rewards 1 Chapter, very very low drop rate on armor
- EXP: for merits
- EXP: to lvl another job
- CP: for Job points.
- Meebles: some armor there is still good
- ZNMs: Mulcibar Scoria (gils or upgrade of mythic weapon)
- Crafting for those delicious +1 accessoires armor that sell for alot of money
The list could prolly go on. There is enough solo content, your problem is that you arent satisfied with the rewards those contents offer on solo (this is an MMO, solo play shouldnt be rewarded more then party play), or you lack specific job combination/gear to solo some of the stuff above.
if for nothing else and you have 2 friends on, you could also go trio some delve, assumeing you have the correct job combination/gear to back it up
Last edited by Damane; 07-11-2014 at 07:55 AM.
You can get a relic and mythic solo, those are some of the most powerful weapons in game, more so than party content delve weapons. You can also do WKR on JP time just fine. You can also solo full set of ILV119 reforge armor by soloing very easy battle field or RoE.
If relic/mythic/WKR/reforge gears isn't "worth doing", then idk what else is. Those are like 90% of the top gears in this game.
If you add the time you spend on making a pt, the above mentioned solo content list is actually more efficent than party play unless you own mules. The time I make pt and find buyers for delve2 merc often ended up making less gil/hr than quick salvage run+ dyna solo. You can probably finish reforge armor pages faster solo too. I really can't understand how can anyone complain about the lack of solo play when this game already favor solo play more than most other MMO.
Last edited by Afania; 07-11-2014 at 11:26 PM.
double post.
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