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  1. #1
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Even the wins aren't that hard these days, with level 117-119 equipment. Worried about Death? Stop trying to resist it, and instead use that /dnc for Violent Flourish and stun it. It should be the only threatening move from the original city zone bosses as long as you know to turn away from the gaze-type moves. For the Nightmare areas, there are several weakening items if you kill the NQ NMs in the low-tier areas, and you can use those to make the boss of the zone more tolerable. The only one I think that could be more balanced for solo playing is Angra Mainyu, and that is because of Chainspell Death; while Death by itself isn't bad since mobs don't cast that close together, tossing Chainspell on it is a pretty good chance of death. That plus the dragons - though I haven't re-fought it yet at 119 to determine dragon difficulty - makes it a bit of a brutal fight for anyone trying to get the clear.

    As for Trust in Abyssea, while it impacts me very little, I still think it's silly. Without any Atma and level 117 gear you can farm your first atma; if you're worried about red proc rate, go nin/dnc or dnc/war, which gives you several procs while maintaining survivability. NIN/DNC gets you katana (1), great katana (2), and dagger (2) for 5/13 procs. About half of them right there isn't bad. Go dnc/war and you've got dagger (2), staff (2, though may need merits for the second), scythe (1), club (2), and sword (2). It's about job efficiency at that point.

    For me in Abyssea, I did most of my stuff solo too. At the 99 cap I was soloing a good portion of my +1/2 items between NIN, DNC, BST, and SMN. You're right that I had help for some of the harder atmas, but I also did it 20 levels ago, where we needed help. Now with 20 levels worth of stat vomit on our gear to make us stronger, there should be little risk as long as you plan out your order of attainment and do proper research.

    So yeah, I think Trust in Abyssea is unnecessary, but at the same time, I don't care; I was able to solo it, and think you should be able to with the bar lowered so much, but someone having a Trust impacts me very little in Abyssea.
    (1)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  2. #2
    Player YosemiteYogorockBlondelle's Avatar
    Join Date
    Mar 2011
    Location
    Blondelle = Sandy, Windy\{S}, Bastok All Completed. YoGo: Basty+Sandy Rank: 10~Sandy {S}: UnComplete
    Posts
    608
    Character
    Yogorock
    World
    Leviathan
    Main Class
    RUN Lv 74

    I believe everyone thought differently when they read this posted thread??

    I think we as the players had a totally different look into having trusts inside abby other than the intentions of the creator of this thread! Just let me know your original thoughts were when you first clicked on this thread??
    (0)
    (Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
    I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.