Quote Originally Posted by Pixela View Post
Atma drop rate without a red proc is somewhere around 1%. Spending possible months monotonously repeating low tier to get one base atma to get upto doing bosses (good luck with the walrus) is just not worth it for content with no worthwhile drops in it anymore. Experiencing the story and taking months is not worth it.

Square know this is an issue because they already had a campaign for new and return players to get the atmas etc, why argue against that being full time or players being able to get key atmas easier.
Umm~ if you look back a few pages you'll see I was the one who actually brought up the campaign to you in the first place. I've said from the start of the thread till now and will continue to say that instead of asking for Trust in Abyssea you should ask for that to be permanent. That said Abyssea has multiple worthwhile drops, I can give you a list if you'd like as it's quite easy to list off gear I still use today from Abyssea even for just RDM, let alone other players and other jobs.

There are 11 Dynamis zones and a dedicated farmer can farm anywhere in the whole zone for a limited amount of time.
Server populations are in the hundreds for western players.
You can enter at any time.
All correct, and yet only 3~4 are worth farming, 3 are overcrowded as it is, and procs are unfairly set to an unbalanced level which makes /DNC insanely better than all other methods and instantly removes the other zones from being at all good due to being unable to proc anything but JA in a timely manner.

People who were farming would not use DPS trust (this issue may I remind you was about getting boss clears), only healers or tanks (and the main point wasn't for farming it was for clears). Don't you dare tell me that the long term players (many who are against trusts) aren't using cure alts which is no different at all.
Using cure alts for what? Bosses? Well, perhaps I should say ADL as it's the only 'boss' people fight regularly and ok, I'll contend that's true people do use cure mules for that. For farming currency? Ha! No. Farming currency is done with /DNC or by a DNC, either of which provides more than enough healing. The last time I died in Dyna was to a 4k Needles which no amount of healing from a WHM mule would've saved me from. This isn't because I'm a good player, it's because they're level 95~96 mobs which I can destroy even in 117 gear.

As for the bosses. If there were a way to allow Trusts only for bosses I'd be right there with you, arguing for this cause. The fact is that's not going to happen which means you're not going to see me agreeing with Trusts in Dynamis. This is really the only thing you'd need to get to happen for me to support it. That said nerfing the bosses to not spam Death was something I also brought up, I'd be perfectly fine with that too since it's the real reason they can't easily be soloed. You can use /NIN and solo them if you're smart about it but it's definitely not safe nor will it get you through every fight every time.

Not allowing players to get clears is causing more issues since they can't access other areas and as such just farm the 3 starter areas.

Trusts in Dynamis will have almost no impact on currency prices.
Wrong on both accounts. I've explained why on prices. As for the zones, well if we're counting all of them the only 3 zones locked behind closed doors are Xarc, Beau, and Tavnazia. That is unless you want to count the oh so difficult CoP storyline as a block to those zones. That means 7 of 10 zones are free to go to at a whim. Now if you want easier wins I'm fine with that, I already said that much, but changing Dynamis to allow Trusts is never going to be a good idea unless it's for bosses only due to the impact it'll have on the economy.