Good post![]()
Good post![]()
i know, even takeing down the auro in delve on 18 man run is on a different plane then when going with 6 people. Delve entry system was a step in the right direction, but how they handled rewards/battle balance was not. 18 people shouldnt struggle more then a 6 man pt and it should definitly reward you with more, those are the 2 flaws in the design.I wouldn't even mind that at this point. As long as the rewards scale for it. Delve 2.0 doesn't "kinda" punish alliances, it completely punishes them. There is a huge difference in difficulty between 18 man and 3~6 man Delve. 6 man Tree is a compete joke compared to 18 man and how chaotic that is. It's not the people, its the tp spam, the massive hp with the same exact time restriction and rewards...
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