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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    21

    Adventuring Fellows

    First off I hope I chose the right location for this.

    SE I don't know about others but I would really like to see you implement the ability to call on our NPC's in the ToAU areas and such. I think it would be a nice benefit for those that actually put the time into leveling their NPC's. Mine naturally is level 70 and it would also be nice to get a cap to go up on these as well. I'd hate to see them become a pointless waste after putting so much effort into getting it to 70.

    What say thee SE? >.o
    (1)

  2. #2
    Player Topdogg's Avatar
    Join Date
    Mar 2011
    Location
    Gilgamesh-Windurst
    Posts
    76
    Oh yes, please give my Clearite some attention! I'd love to break lvl 70 cap and be able to call her in all areas.
    (0)

    2004-2011

  3. #3
    Player Tohihroyu's Avatar
    Join Date
    Mar 2011
    Location
    North Altepa island
    Posts
    256
    Character
    Tohihroyu
    World
    Leviathan
    Main Class
    DRK Lv 99
    I also wanna see their leveled raised, though Mugido is 68 he is close to 70 none the less :/ and my other npc on my Galka is level 46...they raised their exp gain too why not lift the cap & at least let them get 75 or 80
    (0)

  4. #4
    Player Koj's Avatar
    Join Date
    Mar 2011
    Posts
    6
    I wouldn't mind doing a few quests to raise the level cap. Also I wouldn't mind is there were a few races added to af , such as moogles or goblins. seeing as there are friendly ones all over the places
    (0)

  5. #5
    Player Vangoh's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    99
    Character
    Vangoh
    World
    Fenrir
    Main Class
    SMN Lv 90
    I was JUST about to make a thread about this! LOL. But it's so true, they need to let us use npcs in TOAU areas. We can use them in WOTG and they don't even exist yet in the past.

    They also gotta revamp the adventuring fellows, they're kind of forgotten.
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Posts
    21
    Yea lol I'm glad to see there are others out there feelin the "Love" for their NPC as I do hehe. I mean back in the day, depending on your NPC set up, that was the one thing that made you go from the impossibility of 'soloing' something to being able to completely tear something up without the need for another 'playable' character in the game. I still find my NPC very useful in so many cases. The pure fact that if you /RDM or Main RDM you can give your Soothing Healer or your Stalwart Shield class refresh is just amazing. Nothing beats subbing something like Dancer, Warrior or Paladin or even Scholar (as Main RDM) converting and getting a Cure V from your NPC 2x in a row to fully top your HP off without expending any MP at all so long as you keep him/her Refreshed. I personally would like to see them throw in some more abilities for the NPC as well whether that comes from added Job Classes or whatever. Toss a NINJA job class in there for all I care. I mean...when I went and fought my NPC, the crazy woman RDM 2hr'd and began casting Utsusemi: Ni for goodness sake! lol...So SE can't tell me it's not feasible!
    (0)

  7. #7
    Player Treefiddy's Avatar
    Join Date
    Mar 2011
    Location
    Indiana
    Posts
    28
    Character
    Fiddytree
    World
    Bahamut
    Main Class
    MNK Lv 99
    Please, please, please do something with our NPCs! They should be raised to 90 cap. We should be able to summon them ANYWHERE. We should be able to summon them even if our party is full. There is so much untapped potential here. Give the players what they want SE, not what you think they need.
    (0)

  8. #8
    Player Stefiki's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria, Sylph
    Posts
    10
    Character
    Stefiki
    World
    Sylph
    Main Class
    BST Lv 90
    I've been waiting to lvl my Fhig Newton above lvl 70 for sooo long. I also dislike the exp she steals from me when im lvling, most time i have to use an exp band just to counter that. I would love to see more fashionable gear for her using those NPC points, besides the wedding dress attire and the giant squeaky rubber mallet, my favorite combo. ^^
    (0)
    MMFWCL

  9. #9
    Player Nightstrike's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    49
    Character
    Kaiyan
    World
    Asura
    Main Class
    DRG Lv 99
    I would like to see their lvl cap increased and the area's they can be in also. Id also like to seem the have regen and refresh, that would be a big help, even if it's just on them self. And increasing the amount of time/kills they stay for would be nice, but not needed that badly.
    (0)
    It is always the Darkest, before the Dawn.

  10. #10
    Player Drivont's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Drivont
    World
    Ragnarok
    Main Class
    PLD Lv 96
    Quote Originally Posted by Vangoh View Post
    I was JUST about to make a thread about this! LOL. But it's so true, they need to let us use npcs in TOAU areas. We can use them in WOTG and they don't even exist yet in the past.
    They also gotta revamp the adventuring fellows, they're kind of forgotten.
    Technically all our characters would be kids too, following this logic.... but... the first CS to call them in WoTG talks about the maw... think thats how they get there, unaltered



    Also, on another note.... 20hr earring to call them? No thanks..... 1 to 5hrs max please...
    (0)

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