the trick to Imperial Agent Rescue is to use the level caps, to reduce the odds of a critical hit accidentally breaking a mamool's weapon.
Lebros Supplies, on the other hand... that one's evil.
I wish I'd realized that before my group got the win of IAR. I also think it might have been better if we hadn't attacked at all, but instead subbed mage jobs and spammed Dia. Since putting that awful assault behind us, I sometimes fight AU mobs out in the world or in Besieged. When I see their weapons disappear, I flinch from the horrid memory.
Lebros supplies frightens me. We haven't done it yet, because I'm positive we can't get it with 3. Instead we did a quick floor of Nyzul and 4 repeats of Lamia #17 to get Superior Private. The long term plan, since we absolutely HAVE to do Lebros Supplies, is to do every other Assault first, then beg three other people from my linkshell to help with Lebros Supplies.
Personally, my linkshell and I made something of a routine out of that assault back before the level cap bumps. We have a paladin hold hate and stand against the door, and everybody else brings whatever weapon they've been wanting to skill-up.
I can tell you from after a few days ago that it's not really beatable with 4 90's either, at least not without squicky tactics like pulling all the crawlers someplace out of the way and logging out. After prior frustrations, we took the time to kill three of four erucas that were in our way, and we only ended up with about half the troopers fed. I'm going to wait until I see a full six available in my linkshell before suggesting it again.
They'll let you trio Salvage now, but some of these Assaults require a full party no matter what level you are.
I made a thread in discussion about assault, but I'm not concerned about frequency, myself. I'd much rather they stop forcing us to take others along for the ride when some assaults can be soloed.
I don't understand the problem. I wanted to get Captain rank too. So I formed a static with 2 friends. We work with the limit. We meet once a week and try to do four Assaults (this is contingent, of course, on everyone remembering to get one tag in reserve before Assault night). Four Assaults out of 50 takes 13 weeks if you don't fail any (which is of course NOT a given, it took us 4 tries to beat Imperial Agent Rescue). So 3-4 months to get Captain? That's fine. I'm in no rush.
The only problem I have with assault is the 3 player minimum. Really- why should I have to drag 2 other people on something I can complete by myself?
I'd like to see a change in nyzul too, shouting in PJ for hours and only get 1 or 2 reply is just dead frustrating. A fix to make it doable with less than 3ppl would be nice.
Of course, having faster tags means you don't have to do the assaults, doesn't it.
I've said it in another thread, but they should just do away with the tag system altogether. Next update we'll only ever need one hourglass for Dynamis, do the same thing for Assault. One tag and you can do Assault missions whenever you please. It doesn't mean you have to do less work, it just means you can do all the work at a much faster rate.
That alone would be a huge benefit to anyone working on Mythic weapons, one Assault or Nyzul run a day pretty much forces you to spend about 150 days (assuming you have no Nyzul tokens and you have someone else taking you to floor 95 while you have the armband to get maximum points) doing them for just one section of the quest. Making it so you could do however many runs you want a day doesn't at all make a Mythic weapon harder to get, it just removes the ridiculous time restrictions that is currently placed upon it (your looking at at least 200 days when Ichor and Alexandrite are counted too, while a Relic or Empyrean don't even take a month), which quite frankly is insane for the most lackluster of all the ultimate weapons.
Please let us enter assaults solo!
And store more tags at a time (say 10 or so).
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