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Thread: Server merge?

  1. #11
    Player Zarchery's Avatar
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    Can we please get a new dead horse to beat? This one's so pulverized that it's basically just a gooey mound of gore right now.
    (1)

  2. #12
    Player Castanica's Avatar
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    Quote Originally Posted by Zarchery View Post
    Can we please get a new dead horse to beat? This one's so pulverized that it's basically just a gooey mound of gore right now.

    If dead horse beating was outlawed new posts would never be made on this forum, or most others.
    (1)

  3. #13
    Player Vold's Avatar
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    Quote Originally Posted by Castanica View Post
    I think you need to read that site a little more.

    That simple shows XIV linkshell players, most of whom do not play anymore.

    It's not a list of active players at all. I know the state of many of the servers on XIV because I played it for a long while, both games need server mergers but they won't do it because it's seen as a negative at a time when they are trying to push the positive.

    Site creators post on her redit.



    The numbers are worthless, as worthless as working out population numbers based on FFXIAH.

    http://www.reddit.com/r/ffxiv/commen...rom_lodestone/

    What she should of done is what a JP player did long ago, scrape the database and then do it again 30 days later. Compare the 2 results and ones that have changed are active, those that are the same are inactive. She instead chose a method that was pointless, other than to give false positive information.
    Yup. Also just use the restrictive search option in game in FFXIV and you start to get a feel for the true population which in fact can be lower, about tied, and higher than FFXI servers. Depends on your server there I'm sure but on mine it's a lower pop than my server in FFXI which is all kinds of lol and this was ages ago when I checked. Everyone got their fill the first 6 months in and now most jumped ship >.> And if WoW taught us anything, and assuming which is a fair assumption that most of the quitters were involved with WoW at some point, then it will not be shocking whatsoever if they suddenly materialize in FFXIV again upon expansion additions. They haven't been doing it all that hardcore for plain updates but it's the expansions where I figure they'll come back for a short time then be gone again.

    That's essentially the target audience SE wanted when they designed ARR. I'm still debating cancelling it. I have 87 days to decide(because I forgot and SE sets it to auto renewal soooo I got stuck with another 6 months sub....) and most of my former friends in XI that went to XIV to become my current XIV friends have already largely abandoned the game, and these are people that played FFXI for years without stop and were heavily digging XIV until they got bored with it >.> I don't know. I'm just saying, let's not kid ourselves that XIV is doing great and FFXI has passed the crown to it. From my eyes XI is steadily showing the brilliance of Tanaka, if only it existed long enough for FFXI to happen, and FFXIV is struggling to hold the interests of anyone who takes MMOs seriously. FFXIV shoulda just been the standard freebie MMORPG. It was designed that way. All it needed was a cash grab store to complete the transformation.

    That game doesn't really benefit from a server merge. It's a very bad thing to server merge over there. Despite lower pops than FFXI that thing still only has so many things to do and everyone is doing those things. But here though...man it's a win/lose situation as always. You can find others easier to do things but the tradeoff is more congestion. I'm not sure congestion is worth feeling great when I /sea and see 5k people online because everyone wants to log in to their new server but then never logs back in again and instead of 1k pops we see 2k? Is 2k really that much of an improvement? When the game is top heavy server merges can be curses. Only reason it's not worse than it is now after last merge is because so many have left the game.

    As I have said before I feel that the players moving away has largely ended. What's left are the players who don't long for something else. You merge now and servers top heavy pops double, with little hope of them ever thinning out. Just think about that. I mean there's good in merges but there's bad, too. Maybe these days there's alittle too much bad to be worth the merging. We're only human. We will be tempted to say screw it if one day we can't do what we wanted to do because once upon a time we used to do it but then server merges happened and yeah.
    (0)


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  4. #14
    Player Lithera's Avatar
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    I love how people forget that XIV is what XI was pre RotZ. So it's a player's own fault to having things done from each the first two days. If their servers are so poor in numbers then how come my free company is full of people just reaching level cap for the first time? Or how I keep on running into various people in dungeons that have never done them? I doubt many people would stick with XI if it had about the same amount of content XIV currently does. Also we seem to have almost the same problem here with people completing things in the first few days and then not wanting to help those who might not be as lucky.

    Though can we just please point down to the other current server merge threads and call it a day?
    (0)

  5. #15
    Player Raydeus's Avatar
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    I don't care much if they do server merges or not, although I tend to dislike the idea because I personally like the 500 server population on weekdays with 1k+ on weekends.

    But what I do know is that a merge will not fix the problem of not being able to get help for stuff. The community is like that wherever you go, an shouting in a server with 2000 people online will not be much different from as shouting on a server with 500 people, even if numbers would suggest otherwise. Why I know this? Because back in the day with 2500 players online getting help for stuff was exactly the same as it is now unless content was fairly recent.

    What does work (but it's extremely meh for me) is trying to get to know people playing in your server. Being more social instead of betting on a PUG to solve you problem. Which again is pretty meh for me because I'm not much of a team player anymore.

    #bitterRDMvet
    (3)
    Last edited by Raydeus; 07-07-2014 at 07:08 AM. Reason: Decent != Recent
    'Don't ever, ever try to lie to the internet. Because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity.'
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  6. #16
    Player Castanica's Avatar
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    Quote Originally Posted by Lithera View Post
    I love how people forget that XIV is what XI was pre RotZ. So it's a player's own fault to having things done from each the first two days. If their servers are so poor in numbers then how come my free company is full of people just reaching level cap for the first time? Or how I keep on running into various people in dungeons that have never done them? I doubt many people would stick with XI if it had about the same amount of content XIV currently does. Also we seem to have almost the same problem here with people completing things in the first few days and then not wanting to help those who might not be as lucky.

    Though can we just please point down to the other current server merge threads and call it a day?
    Stop making excuses, it is what it is.

    Both games need server merges.
    (0)

  7. #17
    Player Lithera's Avatar
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    Server merges won't fix how the player bases treat each other. So until people who are on farm for current end game actually take their heads out of their LSes and try to help other people the servers are going to feel empty. It's like what Raydeus said you can have a megacrap ton of people on a server and still have it feel like a ghost town.
    (1)

  8. #18
    Player Zarchery's Avatar
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    At least half of what people ask for help on is stuff they could solo easily. Most times people ask for help, I find they don't do it directly, but try to phrase it like some sort of non-request, like "Is anyone bored enough to help me get the crest thingies for level 60 limit break quest?"

    Then another 20% of the time, they want help, and it's at some place that's a 2 minute walk away from some teleport point, but I find out numbnuts doesn't have the teleport so I'm waiting like an hour for them.

    Not to mention that everyone needs help with something it seems. If I came out on 1/4 of the calls for help, I'd never get anything done.
    (1)

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