Quote Originally Posted by Kaych View Post
Call me selfish, but I dont really like helping people out, unless I get something from it

This can be a problem in LSes when people ask me to help out with missions or quests that I have already done. When I play a game I play to have fun. I dont play to help others have fun. Then it becomes a work, sort of.

So, what I would like implemented is a bonus for people whom has finished missions, quests etc and wants to help others finishing them. That "bonus" could be a great deal of EXP or Gil. Not just 500 exp, but maybe even 5 000 or 10 000 EXP depending on the difficulty of the missions/quests. Gil should also be an option, like in the Trial quests for when obtaining a Avatar.

This way, it could actually be much easyer to get people to help you with missions and also people didnt have to feel like they "work" to help other^_- They would actually benefit from it.

When Abyssea got introduced and I started EXPing there, people open chests of over 1k EXP, and the Bastion ond OPS give crazy EXP fast. I think that cos of this, it should be possible to get this kind of EXP as fast in the old areas also via missions/quest.

The first time you finish these missions/quests, you usually get a good reward. (usually>_> Nation missions, I am talking to you *cough*. Gil is nice though^_-) But when you help out, u dont really get anything.

Please SE, revamp!
After reading 4 pages of this thread, I can see where this guy is coming from.

I mostly help my friends with missions because I enjoy the storyline and Fights, because that is what I enjoy.
But problem is, Its Not enough for everyone to care for or consider it fun/enjoyable or even "Beneficial".
That is what makes it harder for most newer players to progress or get help in general.

Basically this guy hit it right on the nail.
Gamers game to have fun and to progress with their friends or without.
Wether it be a single player game or an Online MMO game.

The idea to create a BIGGER and more appropriate "Bonus", for today's current FFXI, to be raised for players who redo missions and certain quests, to benefit while helping out other newer players who actually need them done is an excellent idea to motivate the community to play with each other more in many many ways.

We pay to play our game and we want to play to enjoy our game.
This is a Team based game, so having an appropriate "Bonus" for helping newer players on certain missions that we already done only makes sense to encourage the team element of the game and the enjoyment of the game to the next level.

There are so many ways to make friends in FFXI, but making friends in ffxi is not the aspect of the game,
I have leveled up back in 2006 with 6/6 exp pt, and I promise you, I DO NOT EVEN KNOW Half of the players I Exp PT with. Hell, I have had 6 Jobs at lvl75 cap and I barely knew everyone I lvled up with... They didn't know me and I barely knew them. Only thing I knew is I wanted to exp and lvl just like anyone else back then, and that was the only way to do it.

so ya, I agree with the OP after reading everyones comments and reading his carefully.
The OP is not talking selfish out for himself, but he is talking out for all of us so we can get more for the time we put in helping others or even our own friends!

Good post. =) You got my support.