I actually think the opposite; if it took so long to get from A to B, why wouldn't you enjoy the cutscene when you first get there? Walking back to re-view a cutscene (because of the "rush" you say people felt the need to skip it) would be a bit dumb. Now it IS so easy to get back to the cutscene zone, you COULD just skip ahead and re-view later. After all, some people seem to blow through all the CoP missions within a few days now, that would require a lot of rushing and CS skipping to get done XDBut the main reason why people SPAM CS durring the old days is because of lvl cap and how hard it was to get to
PointA - PointB with 6 people static. Now it can be duoed, soloed, or trioed so people won't be in that much of a rush as it used to be back in the days.
I understand that this isn't always the case, but it is the more logical one from what I see.
Also, people helping for rewards are almost always in a hurry; they want to get it done so they can be back in town to see the next reward shout. The selfish, greedy ones, that is.

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