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Thread: EXP/Gil please

  1. #61
    Player Arlan's Avatar
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    Quote Originally Posted by Zatias View Post
    This may be true but it also takes away the friendliness element of the game in a way. People in it for the reward will be more concerned about "I want to get this done ASAP for my reward" rather than actually having fun doing it. (OP may not be thinking selfish, but this WILL attract a lot of selfish people).

    Oh wait, lol.


    That doesn't sound selfish at all! XP

    You might be getting people telling the person in need of help "Skip the cutscene", sighing as the person gets lost on the way to the BC, yelling when a mistake is made, among other things. Seeing a new player progress through the story and taking part in the progression is rewarding in itself (imo), making them rush through it so you can collect your reward isn't.

    Bottom line, though this may help encourage people to help out, it may also ruin the experience of those getting help. The nicer players assisting those in need will always be more effective than those attracted by the rewards system.

    Just my opinion, worth a little more than dirt.
    I think you are right on some degree for a fact since now you put it that way.

    But the main reason why people SPAM CS durring the old days is because of lvl cap and how hard it was to get to
    PointA - PointB with 6 people static. Now it can be duoed, soloed, or trioed so people won't be in that much of a rush as it used to be back in the days.

    Your right in a sense where "newer players experience can be ruined by older players who wana spam through this" only if CoP cap and other missions cap was not raised. But now that it is, I would say not really.

    Also, in my experience, when I made a static mission back in the old days for CoP, I found it that people who where there just to help didn't take the static team seriously and we where always behind, compared to people who need it and always show up on time to get things done regardless of what event/mission it was.

    So over all, it would encourage a lot of people to help each other out in need if everyone benefits.

    I'll admit, even tho I helped so many people in the past, I am also selfish myself. Not being a hypocrite here, just being honest, I help people on missions content because I enjoy redoing them again for fun, I benefit for the thrill, while the newb benefits from the progression. I would love to have a reward that is worth while tho cause it just make it that much more interesting over all.

    Even tho I help people, when i need to do something, I alway ask or look for people who also need what I need. I never let people to come just to help. If they come just to help, I will continue finding people to fill the gap just incase if the person who is just there helping, leaves, we can still continue since majority who don't need, wont stay much long, "Depending on the individual" but the ones who do need, will stay as long as they can till they also get it done.

    I'm not sure if you understand how I'm putting it, But I totally understand what your saying and I agree your right, but to a certain point.

    I would let newer players get into storyline while I help them with their fights for my own benefit. I wont let them spam CS just cause I want my reward. i'll get it either way since its not like it was back in the old days of FFXi where everyone had to rush. Now, rushing is not necessary, just have fun.

    If anything, it brings the friendliness since everyone is there getting things done for each other since everyone benefits. This can also be another way of making friends and meeting people too.

    I know this cause when I saw a random person shout for CoP airship fight, I didn't join him to help him, I join him for the "Thrill of the fight" cause I missed the fight. But ultimatly I made friends with the guy and we started talking on xbox live too since he played the game on it as well.

    It was really fun!
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    Last edited by Arlan; 06-06-2011 at 11:04 PM.
    1. True Gamers plays to have fun.
    2. True Gamers don't play to waste time.
    3. True Gamers Aren't wasting time if they enjoy the contents they play while progressing.
    4. Gamers Love to see progression based on time/effort they put into challenges.
    5. Gamers plays for challenging Elements, and Wants more Enjoyable contents.
    6. Gamers don't play for Time Sink Elements, and Don't want A game to be a Chore!
    All Gamers Unite!

  2. #62
    Player Kraggy's Avatar
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    Kraggy
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    Cerberus
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    THF Lv 50
    Quote Originally Posted by Kaych View Post
    Call me selfish
    Can't think of a better word myself, unless you leveled to cap 100% solo, then I guess you never got help from anyone who themselves 'got nothing out of it', so the idea of 'paying back' doesn't come into it.
    (1)

  3. #63
    Player Arlan's Avatar
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    Quote Originally Posted by Kraggy View Post
    Can't think of a better word myself, unless you leveled to cap 100% solo, then I guess you never got help from anyone who themselves 'got nothing out of it', so the idea of 'paying back' doesn't come into it.
    The problem is "Selfish" can be a misleading word to use to explain what your trying to present.

    I would try to avoid using that term since your presentation can be misleading to majority.
    Think about it.
    (0)
    Last edited by Arlan; 06-06-2011 at 11:10 PM.
    1. True Gamers plays to have fun.
    2. True Gamers don't play to waste time.
    3. True Gamers Aren't wasting time if they enjoy the contents they play while progressing.
    4. Gamers Love to see progression based on time/effort they put into challenges.
    5. Gamers plays for challenging Elements, and Wants more Enjoyable contents.
    6. Gamers don't play for Time Sink Elements, and Don't want A game to be a Chore!
    All Gamers Unite!

  4. #64
    Player Zatias's Avatar
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    Mar 2011
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    Character
    Zatias
    World
    Asura
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    DRK Lv 99
    But the main reason why people SPAM CS durring the old days is because of lvl cap and how hard it was to get to
    PointA - PointB with 6 people static. Now it can be duoed, soloed, or trioed so people won't be in that much of a rush as it used to be back in the days.
    I actually think the opposite; if it took so long to get from A to B, why wouldn't you enjoy the cutscene when you first get there? Walking back to re-view a cutscene (because of the "rush" you say people felt the need to skip it) would be a bit dumb. Now it IS so easy to get back to the cutscene zone, you COULD just skip ahead and re-view later. After all, some people seem to blow through all the CoP missions within a few days now, that would require a lot of rushing and CS skipping to get done XD

    I understand that this isn't always the case, but it is the more logical one from what I see.

    Also, people helping for rewards are almost always in a hurry; they want to get it done so they can be back in town to see the next reward shout. The selfish, greedy ones, that is.
    (0)

  5. #65
    Player Ashido's Avatar
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    Ashido
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    Lakshmi
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    RNG Lv 99
    Simple. Move a item from A SE Classic , Chrono Trigger , to FFXI its called the wallet Exp is Made into GILZ


    yeah i didnt read the long post. ADHD :3
    (0)

  6. #66
    Player Arlan's Avatar
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    Quote Originally Posted by Zatias View Post
    I actually think the opposite; if it took so long to get from A to B, why wouldn't you enjoy the cutscene when you first get there? Walking back to re-view a cutscene (because of the "rush" you say people felt the need to skip it) would be a bit dumb. Now it IS so easy to get back to the cutscene zone, you COULD just skip ahead and re-view later. After all, some people seem to blow through all the CoP missions within a few days now, that would require a lot of rushing and CS skipping to get done XD

    I understand that this isn't always the case, but it is the more logical one from what I see.

    Also, people helping for rewards are almost always in a hurry; they want to get it done so they can be back in town to see the next reward shout. The selfish, greedy ones, that is.
    Well i guess you and I both have had different experiences then.
    Cause Now a days, people don't rush the missions. They take their time enjoying it.
    Sure they get it done in a few days but that is not to say they dont watch the full CS for enjoyment.

    Also, ppl like me and others out there that I gamed, we want newer players to enjoy their 1st time experience on the mission because its fun to see how newbs react to epic CS lol

    But if you think the opposite, then that should say a lot.
    We both experience different, only way I can see we form a different point of view on this.
    (0)
    1. True Gamers plays to have fun.
    2. True Gamers don't play to waste time.
    3. True Gamers Aren't wasting time if they enjoy the contents they play while progressing.
    4. Gamers Love to see progression based on time/effort they put into challenges.
    5. Gamers plays for challenging Elements, and Wants more Enjoyable contents.
    6. Gamers don't play for Time Sink Elements, and Don't want A game to be a Chore!
    All Gamers Unite!

  7. #67
    Player SubDragon's Avatar
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    Mar 2011
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    Windurst
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    Character
    Kiokaiel
    World
    Shiva
    Main Class
    WAR Lv 90
    I helped over 250 people get to sea on my server, 150 or so to sky, 50 or so through ToAU, 20 to NI floor 100. And very few of those people ever helped me in return. I would shout for simple things like Shadow Lord back under cap. And these people I helped would /t me they would help for gil...
    I know what its like but In return I also got an insane amount of help from my server in getting all my blu spells again pre cap increase in 2 days. Occasionally even now someone will /t my shout and help me for helping them out 8 years ago.
    While it would be nice to get a reward in return I just recently helped a RL friend of mine finish all of CoP RoZ and Windy Missions through rank 10 in 2 weeks and he is still only level 66 RDM. We did all of Bastok two days ago in a single push and probably will do Sandy next week. Its all really easy. I do feel for the guys that don't have help or can get it Ive been there.
    Every single one of the original posters wants are easily solo'd at 90.
    As someone put it to me one day while I was complaining of lack of help
    No one forced me to help them No one forced me to do anything. No one forced me to MPK them while xping or killing a NM :P lol.
    If the were to add gil or xp it would inevitably become a balance or inflation issue.
    (0)

  8. #68
    Player scaevola's Avatar
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    Scaevola
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    Cerberus
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    THF Lv 99
    Quote Originally Posted by Zatias View Post
    I actually think the opposite; if it took so long to get from A to B, why wouldn't you enjoy the cutscene when you first get there?
    Hey, so I know we've been sneak/invising through this dungeon for the past 45 minutes, but I'm going to take a 20 minute smoke break now; deal with it.

    (also I can't speak for anyone else but I think I lost the capacity to enjoy jrpg cutscenes when I, you know, turned 12)
    (0)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  9. #69
    Player Babekeke's Avatar
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    I helped a guy shouting for CoP 6-4 the other day. I had never met him before, but thought he'd be shouting all day if I didn't go (he may have already been shouting all day, I had just logged on).
    We duo'd it. It was actually harder than I expected, and with Pile Pitch still connecting on lvl 90 players, our first try ended in a wipe, but I swapped jobs and 2nd try was successful.

    Despite the fact that I have already cleared CoP, I HAD FUN! Sense of accomplishment and all that^^
    (1)

  10. #70
    Player Mirage's Avatar
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    Quote Originally Posted by SubDragon View Post
    If the were to add gil or xp it would inevitably become a balance or inflation issue.
    You can NPC items from dom notes, cruor for several hundred thousands per exp/merit session you do in abyssea, and you can get over 100k exp an hour in there as well. I seriously doubt getting even as much as 10000 exp (or a few thousand gils, if you prefer that (i wouldn't)) from helping with a mission that takes an hour to complete would be in any danger of being unbalanced.

    Your issue is in reality a non-issue.
    (0)

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