My only complaint with the job points systems is the amount of capacity points you receive per kill. It is far too low. It would take an absurd amount of time to cap these categories unless you devoted time to farming CP, which goes against the idea of the system. They should increase the amount of CP per kill, increase chain bonuses and remove all party penalties. Also, when the limits increase to 30 the amount of job point needed per upgrade should NOT continue to scale up. I guess that makes two complaints then.

I like that you have to be on the job in order to earn job points for it. It actually forces you to play the job.