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  1. #41
    Player LordMedivh's Avatar
    Join Date
    Jun 2014
    Posts
    3
    Character
    Lordmedivh
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Shirai View Post
    Every capacity change influences the infrastructure, no matter how minor you think it is and neither of us knows exactly how the network is going to behave at such a change.
    Don't just assume that nothing will happen because "only 2 or 3 linkshells" are actually going to use this and don't assume that what you are asking for is an easy thing to do.
    It all depends on how the chat system works. We all don't know that for sure since the game was made over 10 years ago. We are not assuming things. We are just discussing on how the game works. If I remember correctly the game can run off multiple network infrastructures like the chat system can run off 1 network structure while the game runs off on their own server. If I also remember correctly if you zone in or out to areas, the chat system stops. This means it can indicate the chat system runs off a separate server or a network of its own. It is all guesses. I did remember one of the Dev people stated they will be able to make adjustments to LS capacity limits easily since it does not harm the game. If I remember correctly they made an annoucement about adjusting the LS structure in the future.

    I know today MMO's do not have this issue anymore due to breakthrough technology. FF14 has a Linkshell system and now a Company System (Still need to study about this.)

    If you guys read on the FFXI reddit forums we got a reply stating they are in process of discussing LS changes and such. Its progress for now and we have to live with this issue until they fully announce it. I have good feeling they will make the linkshell easier. We all know SE today, they focus on content more and keeping the game alive. So we just have to sit back and relax for now until they make that announcement.
    (0)

  2. #42
    Player
    Join Date
    Dec 2013
    Posts
    288
    What people don't seem to understand about the community reps is that 90% of the posts they make are just mirrors of the JP dev responses.

    When a dev responds on the JP forums on a topic, the community reps translate it, and then find a suitable (similar) topic on our forums to post the translation of that reply there. You may not notice that this is the case, but it is. If you look at all JP dev posts in a day, by the end of the day, you can expect the same posts on these forums, translated.

    Regardless, the community reps do pass on pressing concerns to the devs; we may never see a response, but, that doesn't mean it isn't happening. If we DO get a response, it's more than likely because they are saying they are going to pass on the feedback, or a dev already replied about it on the JP forums.

    But, like I said; it's not impossible that we'll get a dev response without the JP side bringing it up first, but, based on history, extremely unlikely.
    (1)

  3. #43
    Player Tiktaks's Avatar
    Join Date
    Apr 2013
    Posts
    12
    Character
    Tiktaks
    World
    Asura
    Main Class
    MNK Lv 40
    (0)

  4. #44
    Player
    Join Date
    Mar 2012
    Posts
    110
    self deleted
    (0)
    Last edited by Apie; 06-28-2014 at 02:56 AM.

  5. #45
    Player Lithera's Avatar
    Join Date
    Mar 2011
    Posts
    733
    Character
    Lithera
    World
    Shiva
    Main Class
    BST Lv 1
    Why the want to be alone in an mmo though and this is a QoL thread so this post is even more off topic.
    (0)

  6. #46
    Player
    Join Date
    Mar 2012
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    110
    self deleted
    (0)
    Last edited by Apie; 06-28-2014 at 02:56 AM.

  7. #47
    Player Lithera's Avatar
    Join Date
    Mar 2011
    Posts
    733
    Character
    Lithera
    World
    Shiva
    Main Class
    BST Lv 1
    Trust were always meant to be used in party. It's just they ran into problems that delayed that part and now have fixed a bit. Also it's a main numbered and an mmo because SE wanted to try something new. The game still calls for you to get into groups to do most of the current events thought as end game just currently very low man. Even in XIV the story is based around you til near the end. Even the story in XI says you but also know that there are other adventures like you. Just that the game never directly says oh go and collect your elite squad of adventure friends to beat up this thing or person.

    Yes it being an FF title is why many picked this up but not the only reason why. Even if that is a reason why many of those same players found it nice that they could ask inside their LS(es) or through shout for help on things instead of going well I guess I gotta go level bst or smn and gear the crap out of it so I can try and solo this mission.

    The game has been a party centered game until recently where you couldn't get almost anything in game or you would spend most of the time on the ground dead.

    Again this is a QoL thread about link shells. Also if you haven't noticed a lot if people on the forums have been complaining that the community that once made this game great is diminished due to the high amount of things you can do solo.
    (1)

  8. #48
    Player Tiktaks's Avatar
    Join Date
    Apr 2013
    Posts
    12
    Character
    Tiktaks
    World
    Asura
    Main Class
    MNK Lv 40
    Quote Originally Posted by Lithera View Post
    Trust were always meant to be used in party. It's just they ran into problems that delayed that part and now have fixed a bit. Also it's a main numbered and an mmo because SE wanted to try something new. The game still calls for you to get into groups to do most of the current events thought as end game just currently very low man. Even in XIV the story is based around you til near the end. Even the story in XI says you but also know that there are other adventures like you. Just that the game never directly says oh go and collect your elite squad of adventure friends to beat up this thing or person.

    Yes it being an FF title is why many picked this up but not the only reason why. Even if that is a reason why many of those same players found it nice that they could ask inside their LS(es) or through shout for help on things instead of going well I guess I gotta go level bst or smn and gear the crap out of it so I can try and solo this mission.

    The game has been a party centered game until recently where you couldn't get almost anything in game or you would spend most of the time on the ground dead.

    Again this is a QoL thread about link shells. Also if you haven't noticed a lot if people on the forums have been complaining that the community that once made this game great is diminished due to the high amount of things you can do solo.
    While the group gameplay never be what it once was, the community is as strong as ever, as long as you meet the right people. The idea of how I run my Linkshell is to always keep it feeling like a home within FFXI. Not everyone will find their own "home" within LS so they will not know what it truly feels like to play this game with the company of many others all talking to you along the way to the top. This community has a way of coming together, even if the gameplay doesn't do so itself as much anymore. I will always have a deep respect for FFXI and the players it has, so I will continue to always play the game for what it is and just hope for the best for come Quality of Life changes for the social aspect like I requested.
    (0)

  9. #49
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    One way to increase party play would be to add benefits for doing the now soloable content in a party.

    EG. when doing salvage in a group, all NMs drop a guaranteed cotton purse to all members in the party, and the end boss has a chance to drop a linen to all players as well.

    In Dynamis, all NMs drop a guaranteed 100 piece to all members in a party, while the zone boss has a chance to drop 2 to all members.

    Sure, there are people with multiple accounts that would abuse this feature, but on the whole it would improve this game. There's currently no reason to team up to do these events as they're all soloable and you get more money from doing it solo.

    Other benefits would also include reducing the stress on salvage zones, as there would be more people doing it in groups instead of all trying to enter their own instances.
    (0)

  10. #50
    Player Tiktaks's Avatar
    Join Date
    Apr 2013
    Posts
    12
    Character
    Tiktaks
    World
    Asura
    Main Class
    MNK Lv 40
    While making more party content would be nice, this post is more about the technical side of Linkshells and the caps they have.
    (0)

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