That's nothing but a workaround. Officially - support for PS2 is over in NA/EU. They need not continue gimping the game for a tiny minority of people who can't get into 2014 and play the game on a modern(ish) system. You can buy a comp that will run FFXI for peanuts these days, especially if you go used. If you're a committed console peasant get an xbox. This isn't rocket science.
Maybe you never try to change gear or access your inventory after zoning, but there is now at least 20 seconds where you can't do anything of the sort. It is pretty annoying but its the price we pay for increased inventory.
http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
This exactly, before I took my break it was a mere matter of seconds before I could access my inventory after zoning.
Nowadays, as Olor sais, it takes at least 20 but usualy around 30 seconds before my inventory starts loading items.
And no, it's not my computer system nor my Internet connection.
I don't mind this too much, I can learn to live with it because it is the benefit is huge, and not only to me but to everyone.
Unlocking or increasing linkshell capacity may have a similar effect on the network infrastructure, it may not, we don't know.
But if it does, I'd personally rather not have this increase because as you yourself have said, there may be two perhaps three linkshells with numbers that exceed the cap so for most people the benefits won't compensate for the downside.
I won't magically move to a larger linkshell because I can, and neither will others.
Not being able to access my inventory for a second or 20 is no big deal, missing those seconds in linkshell or party chat can be vital.
The reason the inventory change causes changes within the network is because everyone is constantly using the Linkshell. There wouldn't be much stress if any at all with the Linkshell change, because only 2-3 Linkshells would be using it at the increased capacity which wouldn't be enough to "Stress" the servers.
I don't think there's a person alive who doesn't want this, unless possibly you live in japan.Then they should just drop PS2.![]()
I don't think it has to do with the Playstation 2 limitations, but server stress. Having Linkshells with hundreds of members on at once wouldn't be nice for SquareEnix to handle stress wise.
With the game currently as is, not as many Linkshells reach the 64 member cap as they used to, so I don't see it being as bad as a problem as it used to.
While I am not against the idea, you yourself are already giving a pretty good reason why this is pretty unlikely to happen.
I've come back from a 9 month hiatus about a month ago myself, and am very pleased with some of the QoL changes put into this game, like the extra storage and the mog wardrobe.
But at the same time I have noticed that loading times have increased considerably, even with the dwindeled server populations.
And I am pretty sure SE isn't going to invest in any upgrades in this game's network infrastructure soon.
Other chat channels have no such limit, and Yell has to be pushing the servers harder than linkshell chat would. An increase of the limit by at least 100% should be within reason. I Nth this request.
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