Greetings,

Quote Originally Posted by Sasaraixx View Post
Enmity control:
This issue has yet to be properly addressed and now it seems as if the problem has gotten worse with the update. The spells added for the tank jobs appear not to be sufficient and there still has been no update to the SCH enmity spells. A large scale change needs to happen here and the jobs that currently have enmity tools need to have those abilities and spells enhanced.
We understand the concerns about enmity for tanks due to the weapon skill adjustments, but we would like to take some time to monitor the situation with the new enmity spells that were introduced along with the amount of enmity being generated by damage dealers. The June version update introduced various adjustments that largely changed battle balance, so we need a bit of time to monitor and discuss how battles have changed.


Quote Originally Posted by Sasaraixx View Post

Magical damage:
With this update magical damage has fallen even further behind melee damage.
We’d like to make adjustments to the stats of elemental magic, and in particular, the higher tier spells. While this is still in the planning phase and I can’t make any promises at the moment, we are looking into making adjustments to the ratio of damage to MP of tier-V elemental magic spells so that they can be used better in battle.