Dear SE,
For the love of god, please fix the broken and almost useless enmity system. I say almost because it only works in very specific setups and we all know what those are. Having tanks that can't keep hate with melee dds is ridiculous and major game design flaw. I don't care what you say about oh if the pld can keep hate then DDs don't have to worry about anything. Frankly that's not true with the aoes that you have nms doing now. You punish plds and runs for that matter for been good at their jobs and not being able to tank. Incase the god damm enmity cap for these jobs with the amount of dmg that delve bosses do there is going to be a balance in that the tank will continue to have cast mas/jas to maintain that hate. I was excited when I saw all the "adjustments" you guys were making, but frankly they haven't amounted to a lick of squat. No one likes the rng strat anymore its played out and frankly its f!$^%$# boring. Fix the game mechanics because the talks that I have had with ALOT of ppl suggest that you are going to be losing subs because the game is getting played out and boring. As a matter of fact I might go play Elder Scrolls Online at least in that game I can pretend to be a Pld and succeed at it.
Sincerely,
Aegislash