Ok. Even though my Blm having +15 Str does diddly squat, or my Whm having Dex +15, or my War having Mnd +15, or my Blu having Scythe skill +16, or my Smn having Dark Magic +16, etc. You get the point. I'll relent though, it's unbalanced, it's unholy, it's a terrible idea.
...Ok? It's not balanced, it's not fair, it's not with the role playing, it's too much hassle/work, it's not needed, it ruins my uniqueness, it prolly stole your lunch money, and it's most certainly going to cause the downfall of the game.You make that face like "Wow, he's stupid." but you really didn't look at the whole picture.
Well most of the people here would have you believe that those few stat mod percentage points and the bit of extra damage they offer are critical and essential to winning anything when they really aren't.
You're right, there is no winning or losing here, it's not about that, it's about talking in as wide of a circle as possible to make our points the last post. I get it.
For reals though, you even relented and said "oh, make em easily switchable so we can have whatever we want/need on any given job!" Not an attack, but do you really not see the terribly annoying flaw present with that idea?


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