Quote Originally Posted by Alhanelem View Post
You don't have +12 to every single stat, maxed out every skill, maxed out every Others and maxed out every WS all at once. You only have the ones you chose, you simply have the ability to change them without having to completely undo a fair bit of work. I don't think it's reasonable to ask that you can have all stats and all skill stats etc. all completely maxed simultaneously. That's not balanced, especially since it benefits certain jobs more than others, even if you ignore the fact that encounters weren't tuned for us having all the extra 70+ stat points.
Ok. Even though my Blm having +15 Str does diddly squat, or my Whm having Dex +15, or my War having Mnd +15, or my Blu having Scythe skill +16, or my Smn having Dark Magic +16, etc. You get the point. I'll relent though, it's unbalanced, it's unholy, it's a terrible idea.

You make that face like "Wow, he's stupid." but you really didn't look at the whole picture.

Well most of the people here would have you believe that those few stat mod percentage points and the bit of extra damage they offer are critical and essential to winning anything when they really aren't.
...Ok? It's not balanced, it's not fair, it's not with the role playing, it's too much hassle/work, it's not needed, it ruins my uniqueness, it prolly stole your lunch money, and it's most certainly going to cause the downfall of the game.

You're right, there is no winning or losing here, it's not about that, it's about talking in as wide of a circle as possible to make our points the last post. I get it.

For reals though, you even relented and said "oh, make em easily switchable so we can have whatever we want/need on any given job!" Not an attack, but do you really not see the terribly annoying flaw present with that idea?